| 94 |
{ |
{ |
| 95 |
if (success) |
if (success) |
| 96 |
{ |
{ |
| 97 |
|
//if (File.Exists(Path.Combine(bmpFilePath, downLoadedTextureID.ToString() + ".bmp")) == false) |
| 98 |
|
//{ |
| 99 |
|
// ManagedImage managedimg; |
| 100 |
|
// Image img; |
| 101 |
|
// byte[] bytes = GetTextureDataByTextureID(downLoadedTextureID); |
| 102 |
|
|
| 103 |
byte[] bytes = GetTextureDataByTextureID(downLoadedTextureID); |
// if (OpenJPEG.DecodeToImage(bytes, out managedimg, out img)) |
| 104 |
|
// { |
| 105 |
if (File.Exists(Path.Combine(bmpFilePath, downLoadedTextureID.ToString() + ".bmp")) == false) |
// Bitmap bitmap = new Bitmap(img); |
| 106 |
{ |
// bitmap.Save(Path.Combine(bmpFilePath, downLoadedTextureID.ToString() + ".bmp")); |
|
ManagedImage managedimg; |
|
|
Image img; |
|
|
if (OpenJPEG.DecodeToImage(bytes, out managedimg, out img)) |
|
|
{ |
|
|
Bitmap bitmap = new Bitmap(img); |
|
|
bitmap.Save(Path.Combine(bmpFilePath, downLoadedTextureID.ToString() + ".bmp")); |
|
| 107 |
|
|
| 108 |
bitmap.Dispose(); |
// bitmap.Dispose(); |
| 109 |
bitmap = null; |
// bitmap = null; |
| 110 |
} |
// } |
| 111 |
|
|
| 112 |
} |
//} |
| 113 |
|
|
| 114 |
m_renderer.UpdatePrimTexture(downLoadedTextureID); |
m_renderer.UpdatePrimTexture(downLoadedTextureID); |
| 115 |
} |
} |
| 120 |
if (OnMessageChat != null) |
if (OnMessageChat != null) |
| 121 |
OnMessageChat(msg); |
OnMessageChat(msg); |
| 122 |
} |
} |
| 123 |
|
public void SendChatMessage(string message, int channel, ChatType type) |
| 124 |
|
{ |
| 125 |
|
chat.SendChatMessage(message, channel, type); |
| 126 |
|
} |
| 127 |
|
|
| 128 |
void Objects_OnObjectUpdated(Simulator simulator, ObjectUpdate update, ulong regionHandle, ushort timeDilation) |
void Objects_OnObjectUpdated(Simulator simulator, ObjectUpdate update, ulong regionHandle, ushort timeDilation) |
| 129 |
{ |
{ |
| 246 |
if (texture == null) |
if (texture == null) |
| 247 |
continue; |
continue; |
| 248 |
if (texture.TextureID != null) |
if (texture.TextureID != null) |
| 249 |
imagebytes = GetTextureDataByTextureID(texture.TextureID); |
{ |
| 250 |
|
defaultTexture.RequestTexture(texture.TextureID); |
| 251 |
|
//imagebytes = GetTextureDataByTextureID(texture.TextureID); |
| 252 |
|
} |
| 253 |
} |
} |
| 254 |
|
|
| 255 |
m_renderer.AddPrimitive(prim.LocalID, prim); |
m_renderer.AddPrimitive(prim.LocalID, prim); |