Log of /trunk/ModularRex/bin/Debug/OpenSim.Framework.Servers.dll
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Modified Tue Nov 18 11:52:26 2008 UTC (4 years, 6 months ago) by afrisby
File length: 61440 byte(s)
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* Updating to latest * Warning: Contains bugs.
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Modified Fri Oct 17 12:11:52 2008 UTC (4 years, 7 months ago) by afrisby
File length: 57344 byte(s)
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* Avatar support now works correctly * Started work on Objects, Login and other components.
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Modified Tue Sep 30 15:04:27 2008 UTC (4 years, 7 months ago) by afrisby
File length: 61440 byte(s)
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* Major refactoring of RexClientView * Added preliminary work on LoginMethod. (nb, not complete)
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Modified Sun Sep 14 05:00:29 2008 UTC (4 years, 8 months ago) by afrisby
File length: 65536 byte(s)
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* Added support for Rex Avatars. Use the following OpenSim.ini settings to enable this. [realXtend] enabled=true authentication_server=http://authserver// Please note that this only supports a single authentication server (the user cannot login with a remote auth server, yet.). This also does not "resend" information for avatars joining a scene after other avatars.
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Added Sun Sep 14 02:18:38 2008 UTC (4 years, 8 months ago) by afrisby
File length: 65536 byte(s)
* Initial check-in of prototype Rex module. * This is a very very very early alpha of where we are heading, this checkin is mostly functionality-free and is aimed at building PacketServer, IClientAPI and other core classes so that functionality can be built cleanly on top.
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