| 361 |
|
|
| 362 |
public void rexSetClientSideEffect(string assetName, int assetType, float vTimeUntilLaunch, float vTimeUntilDeath, LSL_Types.Vector3 vPos, LSL_Types.Quaternion vRot, float vSpeed) // rex |
public void rexSetClientSideEffect(string assetName, int assetType, float vTimeUntilLaunch, float vTimeUntilDeath, LSL_Types.Vector3 vPos, LSL_Types.Quaternion vRot, float vSpeed) // rex |
| 363 |
{ |
{ |
| 364 |
throw new NotImplementedException("Could not get asset by name. Use method with uuid instead"); |
m_log.Warn("[REXSCRIPT]: rexSetCameraClientSideEffect, could not get asset by name. Use method with uuid instead"); |
| 365 |
//try |
//try |
| 366 |
//{ |
//{ |
| 367 |
// UUID tempid = World.AssetCache.ExistsAsset((sbyte)assetType, assetName); |
// UUID tempid = World.AssetCache.ExistsAsset((sbyte)assetType, assetName); |
| 394 |
|
|
| 395 |
public void rexSetCameraClientSideEffect(string avatar, bool enable, string assetName, int assetType, LSL_Types.Vector3 vPos, LSL_Types.Quaternion vRot) // rex |
public void rexSetCameraClientSideEffect(string avatar, bool enable, string assetName, int assetType, LSL_Types.Vector3 vPos, LSL_Types.Quaternion vRot) // rex |
| 396 |
{ |
{ |
| 397 |
throw new NotImplementedException("Could not set camera client side effets. Asset search by name disabled"); |
m_log.Warn("[REXSCRIPT]: rexSetCameraClientSideEffect, could not set camera client side effets. Asset search by name disabled"); |
| 398 |
//try |
//try |
| 399 |
//{ |
//{ |
| 400 |
// UUID tempid = World.AssetCache.ExistsAsset((sbyte)assetType, assetName); |
// UUID tempid = World.AssetCache.ExistsAsset((sbyte)assetType, assetName); |
| 478 |
|
|
| 479 |
public void rexPlayFlashAnimation(string avatar, string assetName, int assetType, float left, float top, float right, float bottom, float timeToDeath) |
public void rexPlayFlashAnimation(string avatar, string assetName, int assetType, float left, float top, float right, float bottom, float timeToDeath) |
| 480 |
{ |
{ |
| 481 |
throw new NotImplementedException("Could not play flash animation. Asset search by name disabled"); |
m_log.Warn("[REXSCRIPT]: Could not play flash animation. Asset search by name disabled"); |
| 482 |
//try |
//try |
| 483 |
//{ |
//{ |
| 484 |
// UUID tempid = World.AssetCache.ExistsAsset((sbyte)assetType, assetName); |
// UUID tempid = World.AssetCache.ExistsAsset((sbyte)assetType, assetName); |
| 650 |
|
|
| 651 |
public bool rexGetTemporaryPrim(string vPrimLocalId) |
public bool rexGetTemporaryPrim(string vPrimLocalId) |
| 652 |
{ |
{ |
| 653 |
throw new NotImplementedException("rexGetTemporaryPrim not implemented"); |
m_log.Warn("[REXSCRIPT]: rexGetTemporaryPrim not implemented"); |
| 654 |
|
return false; |
| 655 |
//SceneObjectPart target = World.GetSceneObjectPart(System.Convert.ToUInt32(vPrimLocalId, 10)); |
//SceneObjectPart target = World.GetSceneObjectPart(System.Convert.ToUInt32(vPrimLocalId, 10)); |
| 656 |
//if (target != null && target.ParentGroup != null) |
//if (target != null && target.ParentGroup != null) |
| 657 |
//{ |
//{ |
| 664 |
|
|
| 665 |
public void rexSetTemporaryPrim(string vPrimLocalId, bool vbData) |
public void rexSetTemporaryPrim(string vPrimLocalId, bool vbData) |
| 666 |
{ |
{ |
| 667 |
throw new NotImplementedException("rexSetTemporaryPrim not implemented"); |
m_log.Warn("[REXSCRIPT]: rexSetTemporaryPrim not implemented"); |
| 668 |
//SceneObjectPart target = World.GetSceneObjectPart(System.Convert.ToUInt32(vPrimLocalId, 10)); |
//SceneObjectPart target = World.GetSceneObjectPart(System.Convert.ToUInt32(vPrimLocalId, 10)); |
| 669 |
//if (target != null && target.ParentGroup != null) |
//if (target != null && target.ParentGroup != null) |
| 670 |
//{ |
//{ |
| 927 |
|
|
| 928 |
public void SetRexMeshByName(string vPrimLocalId, string vsName) |
public void SetRexMeshByName(string vPrimLocalId, string vsName) |
| 929 |
{ |
{ |
| 930 |
throw new NotImplementedException("Could not get asset by name"); |
m_log.Warn("[REXSCRIPT]: SetRexMeshByName asset search by name disabled"); |
| 931 |
//SetRexMeshUUID(vPrimLocalId, World.AssetCache.ExistsAsset(43, vsName).ToString()); |
//SetRexMeshUUID(vPrimLocalId, World.AssetCache.ExistsAsset(43, vsName).ToString()); |
| 932 |
} |
} |
| 933 |
|
|
| 957 |
|
|
| 958 |
public void SetRexCollisionMeshByName(string vPrimLocalId, string vsName) |
public void SetRexCollisionMeshByName(string vPrimLocalId, string vsName) |
| 959 |
{ |
{ |
| 960 |
throw new NotImplementedException("Could not get asset by name"); |
m_log.Warn("[REXSCRIPT]: SetRexCollisionMeshByName asset search by name disabled"); |
| 961 |
//SetRexCollisionMeshUUID(vPrimLocalId, World.AssetCache.ExistsAsset(43, vsName).ToString()); |
//SetRexCollisionMeshUUID(vPrimLocalId, World.AssetCache.ExistsAsset(43, vsName).ToString()); |
| 962 |
} |
} |
| 963 |
|
|
| 987 |
|
|
| 988 |
public void SetRexParticleScriptByName(string vPrimLocalId, string vsName) |
public void SetRexParticleScriptByName(string vPrimLocalId, string vsName) |
| 989 |
{ |
{ |
| 990 |
throw new NotImplementedException("Could not get asset by name"); |
m_log.Warn("[REXSCRIPT]: SetRexParticleScriptByName asset search by name disabled"); |
| 991 |
//SetRexParticleScriptUUID(vPrimLocalId, World.AssetCache.ExistsAsset(47, vsName).ToString()); |
//SetRexParticleScriptUUID(vPrimLocalId, World.AssetCache.ExistsAsset(47, vsName).ToString()); |
| 992 |
} |
} |
| 993 |
|
|
| 1017 |
|
|
| 1018 |
public void SetRexAnimationPackageByName(string vPrimLocalId, string vsName) |
public void SetRexAnimationPackageByName(string vPrimLocalId, string vsName) |
| 1019 |
{ |
{ |
| 1020 |
throw new NotImplementedException("Could not get asset by name"); |
m_log.Warn("[REXSCRIPT]: SetRexAnimationPackageByName asset search by name disabled"); |
| 1021 |
//SetRexAnimationPackageUUID(vPrimLocalId, World.AssetCache.ExistsAsset(44, vsName).ToString()); |
//SetRexAnimationPackageUUID(vPrimLocalId, World.AssetCache.ExistsAsset(44, vsName).ToString()); |
| 1022 |
} |
} |
| 1023 |
|
|
| 1107 |
|
|
| 1108 |
public void RexSetMaterialByName(string vPrimLocalId, int vIndex, string vsMatName) |
public void RexSetMaterialByName(string vPrimLocalId, int vIndex, string vsMatName) |
| 1109 |
{ |
{ |
| 1110 |
throw new NotImplementedException("Could not get asset by name"); |
m_log.Warn("[REXSCRIPT]: RexSetMaterialByName, asset search by name disabled"); |
| 1111 |
//SceneObjectPart target = World.GetSceneObjectPart(System.Convert.ToUInt32(vPrimLocalId, 10)); |
//SceneObjectPart target = World.GetSceneObjectPart(System.Convert.ToUInt32(vPrimLocalId, 10)); |
| 1112 |
//if (target != null) |
//if (target != null) |
| 1113 |
//{ |
//{ |
| 1175 |
|
|
| 1176 |
public void SetRexSoundByName(string vPrimLocalId, string vsName) |
public void SetRexSoundByName(string vPrimLocalId, string vsName) |
| 1177 |
{ |
{ |
| 1178 |
throw new NotImplementedException("Could not get asset by name"); |
m_log.Warn("[REXSCRIPT]: SetRexSoundByName asset search by name disabled"); |
| 1179 |
//SetRexSoundUUID(vPrimLocalId, World.AssetCache.ExistsAsset(1, vsName).ToString()); |
//SetRexSoundUUID(vPrimLocalId, World.AssetCache.ExistsAsset(1, vsName).ToString()); |
| 1180 |
} |
} |
| 1181 |
|
|