Log of /trunk/ModularRex/RexParts/RexPython/RexScriptInterface.cs
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Revision 127 - (view) (download) (annotate) - [select for diffs]
Modified Mon May 4 13:05:23 2009 UTC (4 years, 1 month ago) by mikkopa
File length: 29776 byte(s)
Diff to previous 120
Added volume collision to Python module. This uses the same volume collision that LSL also uses.
Revision 120 - (view) (download) (annotate) - [select for diffs]
Modified Tue Apr 28 06:53:41 2009 UTC (4 years, 1 month ago) by mikkopa
File length: 30089 byte(s)
Diff to previous 117
A bit of cleanup: * Moved ModrexAppearance, ModrexFacialExpression and SitModule to RexParts/Modules. * Removed outdated readme file * Removed ModrexSuperobjects stub
Revision 117 - (view) (download) (annotate) - [select for diffs]
Modified Wed Apr 22 07:35:46 2009 UTC (4 years, 1 month ago) by mikkopa
File length: 30053 byte(s)
Diff to previous 115
Removed RexWalkDisabled and RexFlyDisabled from IRexClientCore and all references to them. Modified Python script engine to use ScenePresence.ForceFly and ScenePresence.FlyDisabled instead. This fixes bugs [#143] and [#144].
Revision 115 - (view) (download) (annotate) - [select for diffs]
Modified Mon Apr 20 08:59:54 2009 UTC (4 years, 2 months ago) by mikkopa
File length: 31315 byte(s)
Diff to previous 113
*Removed MovementSpeedModifier from IRexClientCore *Removed all references to IRexClientCore.RexMovementSpeedMod *Modified RexScriptInterface to use ScenePresence.SpeedModifier instead of the one in IRexClientCore
Revision 113 - (view) (download) (annotate) - [select for diffs]
Modified Fri Apr 17 13:03:36 2009 UTC (4 years, 2 months ago) by mikkopa
File length: 31958 byte(s)
Diff to previous 111
* Added new region module: SitModule. This module makes possible to enable or disable sitting of the clients from python module or region module. Possibly even from MRM. * Removed old sit references from IRexClientCore and RexClientView
Revision 111 - (view) (download) (annotate) - [select for diffs]
Modified Thu Apr 16 12:03:49 2009 UTC (4 years, 2 months ago) by mikkopa
File length: 32570 byte(s)
Diff to previous 100
Fixed the login bug where SessionID was not valid. Fixed the bug where Python module would not start because it didn't find the dot net script engine.
Revision 100 - (view) (download) (annotate) - [select for diffs]
Modified Mon Mar 30 06:16:46 2009 UTC (4 years, 2 months ago) by mikkopa
File length: 32600 byte(s)
Diff to previous 98
Fixed to build since broken after revision 8907 or so.
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Modified Tue Mar 17 10:31:22 2009 UTC (4 years, 3 months ago) by mikkopa
File length: 32582 byte(s)
Diff to previous 93
Cleaned some log messages. Modified SPSetRot to update rotation in server also, not just send info to client.
Revision 93 - (view) (download) (annotate) - [select for diffs]
Modified Tue Mar 10 11:49:17 2009 UTC (4 years, 3 months ago) by mikkopa
File length: 32363 byte(s)
Diff to previous 85
Fixed few python module methods. GetSceneObjectPart was not acting as reliable as should have in some cases. Changed some of those to Entities.TryGetValue.
Revision 85 - (view) (download) (annotate) - [select for diffs]
Modified Wed Mar 4 10:03:54 2009 UTC (4 years, 3 months ago) by tuco
File length: 31999 byte(s)
Diff to previous 65
more exceptions to log messages in scripting
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Modified Wed Feb 11 08:15:15 2009 UTC (4 years, 4 months ago) by tuco
File length: 32080 byte(s)
Diff to previous 63
- own interface classes for adding collisionmeshes and other physics stuff - removed references to ode - cleaned up prebuild, added coremodule
Revision 63 - (view) (download) (annotate) - [select for diffs]
Modified Mon Feb 9 07:13:09 2009 UTC (4 years, 4 months ago) by mikkopa
File length: 32096 byte(s)
Diff to previous 57
Changed the OpenSim.Region.Environment namespace to OpenSim.Region.Framework as it was changed in new OpenSim.
Revision 57 - (view) (download) (annotate) - [select for diffs]
Modified Fri Feb 6 08:28:47 2009 UTC (4 years, 4 months ago) by tuco
File length: 32104 byte(s)
Diff to previous 49
rexobjectpropertiescache: objects are loaded into memory, saved & sent over the network only when necessary. Also other changes which clean up the prop handling much.
Revision 49 - (view) (download) (annotate) - [select for diffs]
Modified Mon Feb 2 13:39:06 2009 UTC (4 years, 4 months ago) by mikkopa
File length: 32136 byte(s)
Diff to previous 43
*Added first implementation of SpawnActor to Python module. *Removed bin/Debug folder and project files. You should not commit these. Use runprebuild script to create project and solution files.
Revision 43 - (view) (download) (annotate) - [select for diffs]
Modified Fri Jan 30 09:59:40 2009 UTC (4 years, 4 months ago) by mikkopa
File length: 31424 byte(s)
Diff to previous 42
*Modified OnPythonClassChange a bit. Now Python module knows when script has changed. No proper cache yet though.
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Modified Wed Jan 28 14:51:20 2009 UTC (4 years, 4 months ago) by mikkopa
File length: 31320 byte(s)
Diff to previous 34
*Added OnPythonClassChange event to detect when Python script is initialized *Added methods to Load and Save objects from outside ModrexObjects. *Removed RexObjectPart and RexObjectGroup, which are not used anymore.
Revision 34 - (view) (download) (annotate) - [select for diffs]
Modified Thu Jan 8 13:36:39 2009 UTC (4 years, 5 months ago) by mikkopa
File length: 30830 byte(s)
Diff to previous 20
Fixed to match newest simulator.
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Modified Tue Dec 16 13:36:42 2008 UTC (4 years, 6 months ago) by mikkopa
File length: 30768 byte(s)
Diff to previous 14
* Added few new scripting features which were introduce after 0.4 release (Sit Disable & Vertical Movement Modifier). * Implemented SendRexFog * Implemented SendRexWaterHeight * Added missing register cmd line that was accidentally in revision 18.
Revision 14 - (view) (download) (annotate) - [select for diffs]
Modified Tue Dec 2 14:38:51 2008 UTC (4 years, 6 months ago) by mikkopa
File length: 27890 byte(s)
Diff to previous 12
*Added few new Client properties and method stubs *Fixed an error where client could not login. RexAuthUrl contained whole account info (user@domain). This will need a better fix. *Modified RexPython module so it can boot itself up. This needs user to place Lib- and PythonScript-folders to bin/ScriptEngines. Most of the old scripts won't work at this time. For example "OpenSim.Region.ScriptEngine.Common" need to be renamed something differently. *Added a couple event handles to RexScriptEngine to handle two RexClientView events.
Revision 12 - (view) (download) (annotate) - [select for diffs]
Added Thu Nov 27 12:11:01 2008 UTC (4 years, 6 months ago) by mikkopa
File length: 27295 byte(s)
Initial RexPython work. Changed code so it compiles, but many functions still not implemented. Needs still lots of work.
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