Log of /trunk/ModularRex/RexParts/RexObjRez.cs
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Revision 142 - (view) (download) (annotate) - [select for diffs]
Modified Mon May 11 10:54:14 2009 UTC (4 years, 1 month ago) by mikkopa
File length: 14053 byte(s)
Diff to previous 137
Added the AsyncSceneObjectGroupDeleter functions to rex object de-rez
Revision 137 - (view) (download) (annotate) - [select for diffs]
Added Fri May 8 07:22:03 2009 UTC (4 years, 1 month ago) by mikkopa
File length: 8127 byte(s)
Added realXtend object rez module to keep track of objects that are taken to inventory and rezzed back so that they keep their mesh, materials etc. This fixes the bug [#176] RexMesh+material object taken to inventory, rezzes back as bare prim
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