Log of /trunk/ModularRex/RexParts/ModrexAppearance.cs
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Revision 82 - (view) (download) (annotate) - [select for diffs]
Modified Mon Mar 2 14:46:45 2009 UTC (4 years, 2 months ago) by tuco
File length: 5793 byte(s)
Diff to previous 63
avatar override url added to preserve the original avatar url. Changing to human-fish-human works in fishworld.
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Modified Mon Feb 9 07:13:09 2009 UTC (4 years, 3 months ago) by mikkopa
File length: 5765 byte(s)
Diff to previous 8
Changed the OpenSim.Region.Environment namespace to OpenSim.Region.Framework as it was changed in new OpenSim.
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Modified Wed Nov 26 10:06:30 2008 UTC (4 years, 5 months ago) by afrisby
File length: 5769 byte(s)
Diff to previous 4
* Converted ModrexAppearance to a IClientCore interface (from IClientAPI) * This is an example on how to handle such a conversion.
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Modified Tue Sep 30 15:04:27 2008 UTC (4 years, 7 months ago) by afrisby
File length: 5823 byte(s)
Diff to previous 3
* Major refactoring of RexClientView * Added preliminary work on LoginMethod. (nb, not complete)
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Modified Sun Sep 14 05:00:29 2008 UTC (4 years, 8 months ago) by afrisby
File length: 4767 byte(s)
Diff to previous 2
* Added support for Rex Avatars. Use the following OpenSim.ini settings to enable this. [realXtend] enabled=true authentication_server=http://authserver// Please note that this only supports a single authentication server (the user cannot login with a remote auth server, yet.). This also does not "resend" information for avatars joining a scene after other avatars.
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Added Sun Sep 14 02:18:38 2008 UTC (4 years, 8 months ago) by afrisby
File length: 4533 byte(s)
* Initial check-in of prototype Rex module. * This is a very very very early alpha of where we are heading, this checkin is mostly functionality-free and is aimed at building PacketServer, IClientAPI and other core classes so that functionality can be built cleanly on top.
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