Parent Directory
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ModRexVoice/
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63 |
4 years |
mikkopa |
Changed the OpenSim.Region.Environment namespace to OpenSim.Region.Framework as ... |
RexObjects/
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42 |
4 years |
mikkopa |
*Added OnPythonClassChange event to detect when Python script is initialized
*Ad... |
RexPython/
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66 |
4 years |
mikkopa |
* Added the missing mapping file
* Added the SQLiteDialect for RexAssetData. Tha... |
Rex_BuiltIn_Commands.cs
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63 |
4 years |
mikkopa |
Changed the OpenSim.Region.Environment namespace to OpenSim.Region.Framework as ... |
RexScriptAccess.cs
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12 |
4 years |
mikkopa |
Initial RexPython work. Changed code so it compiles, but many functions still no... |
ModrexAppearance.cs
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63 |
4 years |
mikkopa |
Changed the OpenSim.Region.Environment namespace to OpenSim.Region.Framework as ... |
ModRexMediaURL.cs
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63 |
4 years |
mikkopa |
Changed the OpenSim.Region.Environment namespace to OpenSim.Region.Framework as ... |
ModrexFacialExpression.cs
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63 |
4 years |
mikkopa |
Changed the OpenSim.Region.Environment namespace to OpenSim.Region.Framework as ... |
Rex_BuiltIn_Commands_Interface.cs
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12 |
4 years |
mikkopa |
Initial RexPython work. Changed code so it compiles, but many functions still no... |
RexScriptTestModule.cs
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63 |
4 years |
mikkopa |
Changed the OpenSim.Region.Environment namespace to OpenSim.Region.Framework as ... |
ModrexSuperobjects.cs
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63 |
4 years |
mikkopa |
Changed the OpenSim.Region.Environment namespace to OpenSim.Region.Framework as ... |
RexTestModule.cs
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63 |
4 years |
mikkopa |
Changed the OpenSim.Region.Environment namespace to OpenSim.Region.Framework as ... |
ModrexObjects.cs
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65 |
4 years |
tuco |
- own interface classes for adding collisionmeshes and other physics stuff
- rem... |
RexObjectPropertiesManager.cs
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57 |
4 years |
tuco |
rexobjectpropertiescache: objects are loaded into memory, saved & sent over the ... |
IRexPhysicsScene.cs
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65 |
4 years |
tuco |
- own interface classes for adding collisionmeshes and other physics stuff
- rem... |
IRexPhysicsActor.cs
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65 |
4 years |
tuco |
- own interface classes for adding collisionmeshes and other physics stuff
- rem... |