Parent Directory
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ModRexVoice/
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168 |
3 years |
mikkopa |
Keeping up with OpenSim trunk. Added IPEndPoint variables to XML-RPC handlers. |
Modules/
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166 |
3 years |
tuco |
- registerinterfaces wasn't called for rexbots (so their appearances didn't work... |
RexObjects/
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42 |
4 years |
mikkopa |
*Added OnPythonClassChange event to detect when Python script is initialized
*Ad... |
RexPython/
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167 |
3 years |
tuco |
python's rexPlayMeshAnimation changed to have the same number of params as befor... |
IRexPhysicsActor.cs
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65 |
4 years |
tuco |
- own interface classes for adding collisionmeshes and other physics stuff
- rem... |
IRexPhysicsScene.cs
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65 |
4 years |
tuco |
- own interface classes for adding collisionmeshes and other physics stuff
- rem... |
ModRexMediaURL.cs
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156 |
4 years |
mikkopa |
* Refactored RexClientView to RexClientViewBase and RexClientViewLegacy.
* Moved... |
ModrexObjects.cs
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179 |
3 years |
mikkopa |
* Changed NHibernateRexLegacyData's namespace to correct one.
* Added configurat... |
RexAssetPreload.cs
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153 |
4 years |
mikkopa |
Changed all references from IAssetCache to IAssetService. This fixes the build w... |
RexObjRez.cs
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142 |
4 years |
mikkopa |
Added the AsyncSceneObjectGroupDeleter functions to rex object de-rez |
RexObjectPropertiesManager.cs
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57 |
4 years |
tuco |
rexobjectpropertiescache: objects are loaded into memory, saved & sent over the ... |
RexScriptAccess.cs
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12 |
4 years |
mikkopa |
Initial RexPython work. Changed code so it compiles, but many functions still no... |
RexScriptTestModule.cs
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156 |
4 years |
mikkopa |
* Refactored RexClientView to RexClientViewBase and RexClientViewLegacy.
* Moved... |
Rex_BuiltIn_Commands.cs
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156 |
4 years |
mikkopa |
* Refactored RexClientView to RexClientViewBase and RexClientViewLegacy.
* Moved... |
Rex_BuiltIn_Commands_Interface.cs
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12 |
4 years |
mikkopa |
Initial RexPython work. Changed code so it compiles, but many functions still no... |