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using System.Collections.Generic; |
using System.Collections; |
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using System.Collections.Generic; |
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using System.Net; |
using System.Net; |
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using System.Reflection; |
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using System.Threading; |
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using log4net; |
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using Nwc.XmlRpc; |
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using OpenMetaverse; |
using OpenMetaverse; |
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using OpenSim.Framework; |
using OpenSim.Framework; |
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using OpenSim.Framework.Communications.Cache; |
using OpenSim.Framework.Communications.Cache; |
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using OpenSim.Region.ClientStack; |
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using OpenSim.Region.ClientStack.LindenUDP; |
using OpenSim.Region.ClientStack.LindenUDP; |
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namespace ModularRex.RexNetwork |
namespace ModularRex.RexNetwork |
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{ |
{ |
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public delegate void RexAppearanceDelegate(RexClientView sender); |
public delegate void RexAppearanceDelegate(RexClientView sender); |
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public delegate void RexFaceExpressionDelegate(RexClientView sender, List<string> vParams); |
public delegate void RexFaceExpressionDelegate(RexClientView sender, List<string> parameters); |
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public delegate void RexAvatarProperties(RexClientView sender, List<string> parameters); |
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public delegate void ReceiveRexStartUp(RexClientView remoteClient, UUID agentID, string status); |
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public delegate void ReceiveRexClientScriptCmd(RexClientView remoteClient, UUID agentID, List<string> parameters); |
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/// <summary> |
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/// Inherits from LLClientView the majority of functionality |
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/// Overrides and extends for Rex-specific functionality. |
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/// |
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/// In the case whereby functionality uses the same packets but differs |
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/// between Rex and LL, you can use a override on those specific functions |
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/// to overload the request. |
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/// </summary> |
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public class RexClientView : LLClientView, IClientRexFaceExpression, IClientRexAppearance |
public class RexClientView : LLClientView, IClientRexFaceExpression, IClientRexAppearance |
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{ |
{ |
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private static readonly ILog m_log = |
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LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
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private string m_rexAccountID; |
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private string m_rexAvatarURL; |
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private string m_rexAuthURL; |
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private string m_rexSkypeURL; |
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public string AvatarStorageOverride; |
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public float RexMovementSpeedMod; |
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public bool RexWalkDisabled; |
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public bool RexFlyDisabled; |
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public event RexAppearanceDelegate OnRexAppearance; |
public event RexAppearanceDelegate OnRexAppearance; |
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public event RexFaceExpressionDelegate OnRexFaceExpression; |
public event RexFaceExpressionDelegate OnRexFaceExpression; |
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public event RexAvatarProperties OnRexAvatarProperties; |
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public event ReceiveRexStartUp OnReceiveRexStartUp; |
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public event ReceiveRexClientScriptCmd OnReceiveRexClientScriptCmd; |
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public RexClientView(EndPoint remoteEP, IScene scene, AssetCache assetCache, |
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LLPacketServer packServer, AuthenticateResponse authenSessions, UUID agentId, |
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UUID sessionId, uint circuitCode, EndPoint proxyEP, ClientStackUserSettings userSettings) |
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: base(remoteEP, scene, assetCache, packServer, authenSessions, agentId, |
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sessionId, circuitCode, proxyEP, userSettings) |
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{ |
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// Rex communication now occurs via GenericMessage |
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// We have a special handler here below. |
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OnGenericMessage += RealXtendClientView_OnGenericMessage; |
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} |
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public RexClientView(EndPoint remoteEP, IScene scene, AssetCache assetCache, |
public RexClientView(EndPoint remoteEP, IScene scene, AssetCache assetCache, |
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LLPacketServer packServer, AgentCircuitManager authenSessions, UUID agentId, |
LLPacketServer packServer, AuthenticateResponse authenSessions, UUID agentId, |
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UUID sessionId, uint circuitCode, EndPoint proxyEP) |
UUID sessionId, uint circuitCode, EndPoint proxyEP, string rexAvatarURL, string rexAuthURL, ClientStackUserSettings userSettings) |
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: base(remoteEP, scene, assetCache, packServer, authenSessions, agentId, |
: base(remoteEP, scene, assetCache, packServer, authenSessions, agentId, |
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sessionId, circuitCode, proxyEP) |
sessionId, circuitCode, proxyEP, userSettings) |
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{ |
{ |
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// Rex communication now occurs via GenericMessage |
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// We have a special handler here below. |
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OnGenericMessage += RealXtendClientView_OnGenericMessage; |
OnGenericMessage += RealXtendClientView_OnGenericMessage; |
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RexAvatarURL = rexAvatarURL; |
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RexAuthURL = rexAuthURL; |
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} |
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/// <summary> |
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/// Registers interfaces for IClientCore, |
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/// every time you make a new Rex-specific |
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/// Interface. Make sure to register it here. |
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/// </summary> |
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protected override void RegisterInterfaces() |
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{ |
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RegisterInterface<IClientRexAppearance>(this); |
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RegisterInterface<IClientRexFaceExpression>(this); |
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RegisterInterface<RexClientView>(this); |
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base.RegisterInterfaces(); |
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} |
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/// <summary> |
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/// The avatar URL for this avatar |
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/// Eg: http://avatar.com:10000/uuid/ |
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/// </summary> |
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public string RexAvatarURL |
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{ |
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get { return m_rexAvatarURL; } |
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set |
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{ |
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m_rexAvatarURL = value; |
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if (OnRexAppearance != null) |
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{ |
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OnRexAppearance(this); |
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return; |
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} |
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} |
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} |
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/// <summary> |
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/// Skype username of the avatar |
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/// eg: Skypeuser |
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/// </summary> |
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public string RexSkypeURL |
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{ |
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get { return m_rexSkypeURL; } |
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set { m_rexSkypeURL = value; } |
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} |
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/// <summary> |
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/// The full Rex Username of this account |
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/// Eg: user@hostname.com:10001 |
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/// |
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/// Note: This is not filled immedietely on |
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/// creation. This property is filled in |
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/// via Login and may not be availible |
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/// immedietely upon connect. |
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/// |
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/// The above glitch is scheduled to be |
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/// fixed by a new RexCommsManager which |
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/// will allow this to be set at spawn in |
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/// login. |
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/// </summary> |
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public string RexAccount |
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{ |
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get { return m_rexAccountID; } |
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set |
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{ |
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// Todo: More solid data checking here. |
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m_rexAccountID = value; |
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RexAuthURL = m_rexAccountID.Split('@')[1]; |
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} |
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} |
} |
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/// <summary> |
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/// The URL of the Avatar's Authentication Server |
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/// Eg: http://authentication.com:10001/ |
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/// </summary> |
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public string RexAuthURL |
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{ |
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get { return m_rexAuthURL; } |
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set |
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{ |
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if (value.Contains("@")) |
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{ |
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m_rexAuthURL = "http://" + value.Split('@')[1]; |
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} |
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else |
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{ |
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m_rexAuthURL = value; |
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} |
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// Request Agent Properties Asynchronously |
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ThreadPool.QueueUserWorkItem(RequestProperties); |
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} |
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} |
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/// <summary> |
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/// Special - used to convert GenericMessage packets |
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/// to their appropriate Rex equivilents. |
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/// |
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/// Eg: GenericMessage(RexAppearance) -> |
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/// OnRexAppearance(...) |
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/// </summary> |
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void RealXtendClientView_OnGenericMessage(object sender, string method, List<string> args) |
void RealXtendClientView_OnGenericMessage(object sender, string method, List<string> args) |
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{ |
{ |
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//TODO: Convert to Dictionary<Method, GenericMessageHandler> |
//TODO: Convert to Dictionary<Method, GenericMessageHandler> |
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if(OnRexFaceExpression != null) |
if(OnRexFaceExpression != null) |
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{ |
{ |
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OnRexFaceExpression(this, args); |
OnRexFaceExpression(this, args); |
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return; |
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} |
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} |
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if (method == "RexAvatarProp") |
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{ |
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if(OnRexAvatarProperties != null) |
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{ |
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OnRexAvatarProperties(this, args); |
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return; |
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} |
} |
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} |
} |
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if (method == "rexscr") |
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{ |
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if (OnReceiveRexClientScriptCmd != null) |
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{ |
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OnReceiveRexClientScriptCmd(this, AgentId, args); |
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} |
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} |
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if (method == "RexStartup") |
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{ |
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if (OnReceiveRexStartUp != null) |
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{ |
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OnReceiveRexStartUp(this, AgentId, args[0]); |
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} |
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} |
} |
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m_log.Warn("[REXCLIENTVIEW] Unhandled GenericMessage (" + method + ") {"); |
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foreach (string s in args) |
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{ |
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m_log.Warn("\t" + s); |
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} |
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m_log.Warn("}"); |
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} |
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/// <summary> |
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/// Sends a Rex Script Command to the viewer |
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/// attached to this ClientView. |
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/// |
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/// If you are coding something, try use |
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/// SendRex*** instead, as many of them |
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/// will trigger this instead with type |
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/// and parameter checking. |
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/// </summary> |
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public void SendRexScriptCommand(string unit, string command, string parameters) |
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{ |
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List<string> pack = new List<string>(); |
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pack.Add(unit); |
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pack.Add(command); |
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if (!string.IsNullOrEmpty(parameters)) |
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pack.Add(parameters); |
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SendGenericMessage("RexScr", pack); |
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} |
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public void SendRexInventoryMessage(string message) |
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{ |
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SendRexScriptCommand("hud", "ShowInventoryMessage(\"" + message + "\")", ""); |
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} |
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public void SendRexScrollMessage(string message, double time) |
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{ |
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SendRexScriptCommand("hud", "ShowScrollMessage(\"" + message + "\", \"" + time + "\")", ""); |
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} |
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public void SendRexTutorialMessage(string message, double time) |
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{ |
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SendRexScriptCommand("hud", "ShowScrollMessage(\"" + message + "\", \"" + time + "\")", ""); |
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} |
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public void SendRexFadeInAndOut(string message, double between, double time) |
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{ |
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SendRexScriptCommand("hud", |
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"ShowInventoryMessage(\"" + message + "\"," |
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+ " \"" + between + "\", \"" + time + "\")", ""); |
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} |
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public void SendRexFaceExpression(List<string> expressionData) |
public void SendRexFaceExpression(List<string> expressionData) |
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{ |
{ |
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expressionData.Insert(0, AgentId.ToString()); |
expressionData.Insert(0, AgentId.ToString()); |
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SendGenericMessage("RexAppearance", pack); |
SendGenericMessage("RexAppearance", pack); |
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} |
} |
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/// <summary> |
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/// Requests properties about this agent from their |
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/// authentication server. This should be run in |
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/// an async thread. |
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/// |
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/// Note that this particular function may set the |
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/// avatars appearance which may in turn call |
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/// additional modules and functions elsewhere. |
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/// </summary> |
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/// <param name="o"></param> |
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private void RequestProperties(object o) |
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{ |
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m_log.Info("[REXCLIENT] Resolving avatar..."); |
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Hashtable ReqVals = new Hashtable(); |
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ReqVals["avatar_uuid"] = AgentId.ToString(); |
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ReqVals["AuthenticationAddress"] = RexAuthURL; |
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ArrayList SendParams = new ArrayList(); |
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SendParams.Add(ReqVals); |
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XmlRpcRequest req = new XmlRpcRequest("get_user_by_uuid", SendParams); |
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m_log.Info("[REXCLIENT] Sending XMLRPC Request to " + RexAuthURL); |
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XmlRpcResponse authreply = req.Send(RexAuthURL, 9000); |
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if (!((Hashtable)authreply.Value).ContainsKey("error_type")) |
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{ |
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string rexAsAddress = ((Hashtable)authreply.Value)["as_address"].ToString(); |
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string rexSkypeURL = ((Hashtable)authreply.Value)["skype_url"].ToString(); |
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UUID userID = new UUID(((Hashtable)authreply.Value)["uuid"].ToString()); |
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// Sanity check |
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if (userID == AgentId) |
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{ |
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RexAvatarURL = rexAsAddress; |
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RexSkypeURL = rexSkypeURL; |
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} |
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} |
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else |
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{ |
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//Error has occurred |
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m_log.Warn("[REXCLIENT]: User not found"); |
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} |
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} |
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internal void SendRexFog(float vStart, float vEnd, float vR, float vG, float vB) |
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{ |
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throw new System.NotImplementedException(); |
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} |
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internal void SendRexWaterHeight(float vHeight) |
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{ |
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throw new System.NotImplementedException(); |
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} |
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internal void SendRexPostProcess(int vEffectId, bool vbToggle) |
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{ |
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throw new System.NotImplementedException(); |
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} |
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internal void SendRexRttCamera(int command, string name, UUID uUID, Vector3 pos, Vector3 lookat, int width, int height) |
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{ |
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throw new System.NotImplementedException(); |
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} |
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internal void SendRexViewport(int command, string name, float vX, float vY, float vWidth, float vHeight) |
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{ |
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throw new System.NotImplementedException(); |
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} |
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internal void SendRexToggleWindSound(bool vbToggle) |
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{ |
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throw new System.NotImplementedException(); |
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} |
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internal void SendRexCameraClientSideEffect(bool enable, UUID uUID, Vector3 pos, Quaternion rot) |
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{ |
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throw new System.NotImplementedException(); |
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} |
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internal void SendRexSetAmbientLight(Vector3 lightDir, Vector3 lightC, Vector3 ambientC) |
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{ |
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throw new System.NotImplementedException(); |
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} |
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internal void SendRexPlayFlashAnimation(UUID uUID, float left, float top, float right, float bottom, float timeToDeath) |
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{ |
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throw new System.NotImplementedException(); |
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} |
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internal void SendRexPreloadAvatarAssets(List<string> vAssetsList) |
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{ |
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throw new System.NotImplementedException(); |
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} |
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|
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internal void SendRexForceFOV(float fov, bool enable) |
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{ |
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throw new System.NotImplementedException(); |
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} |
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|
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internal void SendRexForceCamera(int forceMode, float minZoom, float maxZoom) |
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{ |
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throw new System.NotImplementedException(); |
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} |
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|
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internal void SendRexSky(int type, string images, float curvature, float tiling) |
| 394 |
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{ |
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throw new System.NotImplementedException(); |
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} |
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|
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internal void SendRexPreloadAssets(Dictionary<UUID, uint> tempassetlist) |
| 399 |
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{ |
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throw new System.NotImplementedException(); |
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} |
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|
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internal void SendMediaURL(UUID assetId, string mediaURL, byte vRefreshRate) |
| 404 |
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{ |
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throw new System.NotImplementedException(); |
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} |
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|
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internal void RexIKSendLimbTarget(UUID vAgentID, int vLimbId, Vector3 vDest, float vTimeToTarget, float vStayTime, float vConstraintAngle, string vStartAnim, string vTargetAnim, string vEndAnim) |
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{ |
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throw new System.NotImplementedException(); |
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} |
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|
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public void SendRexAvatarAnimation(UUID agentID, string vAnimName, float vRate, float vFadeIn, float vFadeOut, int nRepeats, bool vbStopAnim) //rex |
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{ |
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throw new System.NotImplementedException(); |
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} |
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|
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internal void SendRexAvatarMorph(UUID uUID, string vMorphName, float vWeight, float vTime) |
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{ |
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throw new System.NotImplementedException(); |
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} |
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|
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internal void SendRexMeshAnimation(UUID uUID, string vAnimName, float vRate, bool vbLooped, bool vbStopAnim) |
| 424 |
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{ |
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throw new System.NotImplementedException(); |
| 426 |
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} |
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|
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internal void SendRexClientSideEffect(string assetId, float vTimeUntilLaunch, float vTimeUntilDeath, Vector3 pos, Quaternion rot, float vSpeed) |
| 429 |
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{ |
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throw new System.NotImplementedException(); |
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} |
| 432 |
} |
} |
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} |
} |