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Revision 57 -
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Fri Feb 6 08:28:47 2009 UTC (4 years, 3 months ago) by tuco
File size: 477 byte(s)
Fri Feb 6 08:28:47 2009 UTC (4 years, 3 months ago) by tuco
File size: 477 byte(s)
rexobjectpropertiescache: objects are loaded into memory, saved & sent over the network only when necessary. Also other changes which clean up the prop handling much.
using System;
using System.Collections.Generic;
using System.Text;
using OpenMetaverse;
namespace ModularRex.RexFramework
{
public interface IRexObjectPropertiesEventManager
{
void TriggerOnChangePythonClass(UUID id);
void TriggerOnChangeCollisionMesh(UUID id);
void TriggerOnChangeScaleToPrim(UUID id);
void TriggerOnChangeRexObjectProperties(UUID id);
void TriggerOnChangeRexObjectMetaData(UUID id);
}
}
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