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Mon Jan 11 07:48:00 2010 UTC (3 years, 5 months ago) by mikkopa
Original Path: trunk/prebuild.ode.xml
File size: 1310 byte(s)
Mon Jan 11 07:48:00 2010 UTC (3 years, 5 months ago) by mikkopa
Original Path: trunk/prebuild.ode.xml
File size: 1310 byte(s)
Split prebuild.xml file to multiple XML files and eliminated the embedded solution, because it was not supported by nant or monodev. This should fix issue [#353] "ModreX not included in build files for Linux".
<Project name="ModularRex.RexOdePlugin" path="./addon-modules/ModreX/ModularRex/RexOdePlugin" type="Library">
<Configuration name="Debug">
<Options>
<OutputPath>../../../../bin/Physics/</OutputPath>
</Options>
</Configuration>
<Configuration name="Release">
<Options>
<OutputPath>../../../../bin/Physics/</OutputPath>
</Options>
</Configuration>
<ReferencePath>../../ModularRex/bin/</ReferencePath>
<ReferencePath>../../../../bin/</ReferencePath>
<ReferencePath>../../../../bin/Physics</ReferencePath>
<Reference name="System" localCopy="false"/>
<Reference name="OpenMetaverseTypes.dll" localCopy="false"/>
<Reference name="Nini.dll" />
<Reference name="OpenSim.Framework"/>
<Reference name="OpenSim.Framework.Console"/>
<Reference name="OpenSim.Region.Physics.Manager"/>
<Reference name="OpenSim.Region.Physics.Meshing"/>
<Reference name="ModularRex"/>
<Reference name="Ode.NET.dll"/>
<Reference name="nunit.framework.dll"/>
<Reference name="log4net.dll"/>
<Reference name="RexDotMeshLoader.dll" localCopy="true"/>
<Files>
<Match pattern="*.cs" recurse="true"/>
</Files>
</Project>
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