Log of /branches/taiga-0.1/ModularRex/RexNetwork/RexUDPServer.cs
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Revision 370 - (view) (download) (annotate) - [select for diffs]
Modified Tue Apr 27 10:41:58 2010 UTC (3 years ago) by mikkopa
File length: 5220 byte(s)
Diff to previous 341
Created branch for Taiga 0.1 specific changes.
Revision 341 - (view) (download) (annotate) - [select for diffs]
Modified Wed Mar 3 10:26:55 2010 UTC (3 years, 2 months ago) by mikkopa
Original Path: branches/os-0.6.9-post-fixes/ModularRex/RexNetwork/RexUDPServer.cs
File length: 5220 byte(s)
Diff to previous 294
Branched ModreX trunk to branch os-0.6.9-postfixes. This branch works with OpenSim branch 0.6.9-post-fixes and is to be considered as stable.
Revision 294 - (view) (download) (annotate) - [select for diffs]
Modified Wed Dec 9 11:22:05 2009 UTC (3 years, 5 months ago) by mikkopa
Original Path: trunk/ModularRex/RexNetwork/RexUDPServer.cs
File length: 5220 byte(s)
Diff to previous 249
* Added RexUDPServerShim class that implements interface IClientNetworkServer so that ModularRex can be used as client stack plugin * Changed ogre prebuild to make local copy of RexDotMeshLoader
Revision 249 - (view) (download) (annotate) - [select for diffs]
Modified Mon Nov 2 07:50:10 2009 UTC (3 years, 6 months ago) by mikkopa
Original Path: trunk/ModularRex/RexNetwork/RexUDPServer.cs
File length: 4205 byte(s)
Diff to previous 243
Added defaultRTO and maxRTO values to RexUDPServer as they are required when creating an udp client instance.
Revision 243 - (view) (download) (annotate) - [select for diffs]
Modified Wed Oct 28 12:00:23 2009 UTC (3 years, 6 months ago) by mikkopa
Original Path: trunk/ModularRex/RexNetwork/RexUDPServer.cs
File length: 3843 byte(s)
Diff to previous 213
Merged os-udp branch to trunk.
Revision 213 - (view) (download) (annotate) - [select for diffs]
Modified Fri Sep 11 12:54:21 2009 UTC (3 years, 8 months ago) by mikkopa
Original Path: trunk/ModularRex/RexNetwork/RexUDPServer.cs
File length: 3840 byte(s)
Diff to previous 11
* Added switch to packet server, it defines which client view to spawn when user logs in. By default RexClientViewCompatible is spawned. * Modified RexUDPServer to read client view configuration from OpenSim.ini
Revision 11 - (view) (download) (annotate) - [select for diffs]
Modified Wed Nov 26 11:52:02 2008 UTC (4 years, 5 months ago) by afrisby
Original Path: trunk/ModularRex/RexNetwork/RexUDPServer.cs
File length: 583 byte(s)
Diff to previous 5
* Adds source code comments, and synchronises a number of files with internal copies.
Revision 5 - (view) (download) (annotate) - [select for diffs]
Modified Fri Oct 17 12:11:52 2008 UTC (4 years, 7 months ago) by afrisby
Original Path: trunk/ModularRex/RexNetwork/RexUDPServer.cs
File length: 350 byte(s)
Diff to previous 2
* Avatar support now works correctly * Started work on Objects, Login and other components.
Revision 2 - (view) (download) (annotate) - [select for diffs]
Added Sun Sep 14 02:18:38 2008 UTC (4 years, 8 months ago) by afrisby
Original Path: trunk/ModularRex/RexNetwork/RexUDPServer.cs
File length: 265 byte(s)
* Initial check-in of prototype Rex module. * This is a very very very early alpha of where we are heading, this checkin is mostly functionality-free and is aimed at building PacketServer, IClientAPI and other core classes so that functionality can be built cleanly on top.
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