Log of /trunk/NewtonPlugin/NewtonCharacter.cs
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Revision 18 - (view) (download) (annotate) - [select for diffs]
Modified Thu Dec 3 22:48:17 2009 UTC (3 years, 6 months ago) by rknop
File length: 7696 byte(s)
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Patch to work with opensim trunk ca. 2009/12/03. * prebuild patch updated * Biggest change: Physics engines now use Vector3 instead of PhysicsVector. This was more than a search and replace, because Vector3 has a Multiply(Vector3, float) method, but *not* a Multiply(float, Vector3)... PhysicsVector had both. So I had to rearrange some products. Additionally, Vector3 is a struct whereas PhysicsVector was a class; it turns out that when you pass a struct in C#, it is passed by *value*, but a class is passed by *reference*. (I'm sure somebody thought that was a good idea.) So, a couple of functions (periodicBCs and one that moves characters around) had to be updated to deal with this. I've connected this to a grid for the first time, and am not sure that the boundary conditions are functioning quite as desired. I will continue to futz with it.
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Modified Sat Mar 7 16:15:28 2009 UTC (4 years, 3 months ago) by chi11ken
File length: 7882 byte(s)
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Update to build against OpenSim r8728.
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Modified Mon Dec 15 00:35:37 2008 UTC (4 years, 6 months ago) by chi11ken
File length: 7505 byte(s)
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Update to OpenSim r7720 physics API. Minor formatting cleanup.
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Modified Tue Dec 9 12:24:15 2008 UTC (4 years, 6 months ago) by chi11ken
File length: 7261 byte(s)
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Updated to build against OpenSim r7646.
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Modified Fri Jul 25 01:31:33 2008 UTC (4 years, 10 months ago) by chi11ken
File length: 6762 byte(s)
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Update char/prim properties to match OpenSim interface as of r5618.
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Added Fri Jul 25 01:14:55 2008 UTC (4 years, 10 months ago) by adjohn
File length: 6734 byte(s)
Initial checkin moved from googlecode project rev 13
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