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Revision 8 -
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Fri Oct 31 00:11:51 2008 UTC (4 years, 6 months ago) by chi11ken
File size: 1510 byte(s)
Fri Oct 31 00:11:51 2008 UTC (4 years, 6 months ago) by chi11ken
File size: 1510 byte(s)
Change prebuild modifications to use a patch, to make staying up to date a bit easier.
Here are some brief instructions to install the Newton physics engine in OpenSim. 1. Download the source for OpenSim, for example from their SVN server: svn co http://opensimulator.org/svn/opensim/trunk opensim You will need the open-source .NET framework mono (see http://www.mono-project.com/Main_Page ) to build OpenSim. 2. Get the NewtonPhysics engine from its SVN repository: svn checkout http://forge.opensimulator.org/svn/micasim/trunk micasim 3. Patch the prebuild.xml file in the OpenSim root directory with the patch file in the micasim root directory: cd opensim patch -p0 < ../micasim/prebuild.patch 4. Copy the NewtonPlugin directory in the micasim root directory to opensim/OpenSim/Region/Physics/ . 5. Edit the OpenSim configuration file (found in <opensim-root>/bin/OpenSim.ini) to change the "physics = basicphysics" to "physics = Newton". 6. Build OpenSim (follow their instructions---as of 31 Oct 2008, this means run ./runprebuild.sh, then run nant). 7. Start an OpenSim server: mono opensim/bin/OpenSim.exe . 8. Connect to that server with your SecondLife client (here is the command line to type on my Mac OS X box): /Applications/Second\ Life.app/Contents/MacOS/Second\ Life -loginuri http://127.0.0.1:9000/ 9. Rez prims, and make them physical. All physical prims evolve according to Newtonian gravity. 10. Enjoy. If you make a change to the micasim code, you need only repeat steps 3, 4, and 6, and then you're ready to go with the updated physics engine.
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