| 2009-07-22 22:09:39 | Real stars in back nigth sky insteed of randomized stars |
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| Posted By: Chris Pizz Join Date: 2009-07-01 Location: FRANCE | Hi all I should perpose to replace the randomized nigth sky by a real representation of the stars. For the moment I have script a prim generator with 3 levels of sky details (level 1 = 1500 stars , level 2 = 6500 stars , level 3 = 35000 stars). Don't hesit to contact me to visit and see. The expected result is to replace my local region sky bu a pixel generator on the general sky texture of all the region in OpenSim. The place of each star is calculated with an offset for each parameter = (1) the place we are , (2) the date and (3) the time. The level parameter will be read in the ini file like the other parameters (sun,wind,trees,...) Cheers Chris |

