Log of /trunk
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Revision 227 - Directory Listing
Modified Fri Dec 12 03:14:30 2008 UTC (4 years, 5 months ago) by teravus
* Bringing back the winform for chat (vanished in the last few commits) * Converting a few => to anonymous methods and var to their appropriate class.
Revision 226 - Directory Listing
Modified Fri Dec 12 00:33:37 2008 UTC (4 years, 5 months ago) by teravus
* Missing lib
Revision 225 - Directory Listing
Modified Fri Dec 12 00:33:06 2008 UTC (4 years, 5 months ago) by teravus
Updates LibOMV to revision 2377
Revision 224 - Directory Listing
Modified Fri Dec 12 00:11:50 2008 UTC (4 years, 5 months ago) by teravus
Committing patch by Daedius Moskvitch 1. Menu size gui element squish 2. Screen resize functional
Revision 223 - Directory Listing
Modified Thu Dec 11 09:30:43 2008 UTC (4 years, 5 months ago) by teravus
* Some code to fix the broken GUI UI
Revision 222 - Directory Listing
Modified Thu Dec 11 09:09:40 2008 UTC (4 years, 5 months ago) by teravus
* Experimental texture color update.
Revision 221 - Directory Listing
Modified Wed Dec 10 10:11:40 2008 UTC (4 years, 5 months ago) by teravus
Committing a patch from Daedius to abstract the 3d display real estate. This builds but there are several issues with it that will be fixed in upcoming commits.
Revision 220 - Directory Listing
Modified Sun Dec 7 11:15:41 2008 UTC (4 years, 5 months ago) by teravus
* Reverting 217 until I can figure out what about it caused the controls to malfunction
Revision 219 - Directory Listing
Modified Sun Dec 7 10:35:23 2008 UTC (4 years, 5 months ago) by dahlia
added a console "q" command to display queue status tweaked the frame loop a bit to try to speed up scene loading added some commented out code where I was attempting planar mapped textures
Revision 218 - Directory Listing
Modified Sun Dec 7 07:54:15 2008 UTC (4 years, 5 months ago) by teravus
* Add MW to contributors
Revision 217 - Directory Listing
Modified Sun Dec 7 07:53:56 2008 UTC (4 years, 5 months ago) by teravus
Patch from MW. IInterfacePlugin
Revision 216 - Directory Listing
Modified Sun Dec 7 04:23:11 2008 UTC (4 years, 5 months ago) by ckrinke
Thank you kindly, Daedius for a patch that: - changes to prebuild that allow C#/designer association with "frm" prefixed class names (not including this will cause prebuild problems) - communication panel with current functionality (chat & basic friends list)
Revision 215 - Directory Listing
Modified Sat Dec 6 21:46:16 2008 UTC (4 years, 5 months ago) by ckrinke
Thank you kindly, Daedius for adding System.Windows.Forms to prebuild
Revision 214 - Directory Listing
Modified Sat Dec 6 21:36:58 2008 UTC (4 years, 5 months ago) by ckrinke
Tracker#103. Thank you kindly, Daedius for a patch that addresses: - text entry box now clears - can now distinguish sources of key-presses - removed H to bring up chat window
Revision 213 - Directory Listing
Modified Fri Dec 5 07:21:04 2008 UTC (4 years, 5 months ago) by dahlia
Added a patch from Daedius that adds functionality to the chat window. Thanks Daedius! Added a queue and some code to make chat a little more thread friendly
Revision 212 - Directory Listing
Modified Fri Dec 5 00:15:37 2008 UTC (4 years, 5 months ago) by dahlia
Update PrimMesher.dll to r22. add an experimental terrain made from an array of plane meshes - type "hf" in console to rez it once the heightfield is loaded.
Revision 211 - Directory Listing
Modified Wed Dec 3 00:27:27 2008 UTC (4 years, 5 months ago) by dahlia
Re-enabled foliage which was inadvertently left disabled in a prior commit
Revision 210 - Directory Listing
Modified Tue Dec 2 23:52:39 2008 UTC (4 years, 5 months ago) by dahlia
Split avatar motion into a separate update queue. Change order and priority of avatar and object updates Should result in better avatar maneuverability
Revision 209 - Directory Listing
Modified Mon Dec 1 23:44:31 2008 UTC (4 years, 5 months ago) by dahlia
Add a "multiple_sims" option to IdealistViewer.ini
Revision 208 - Directory Listing
Modified Mon Dec 1 06:27:31 2008 UTC (4 years, 5 months ago) by dahlia
Set an initial animation state of "STAND" for any new avatar in the scene Add a hover animation for Sydney Lower wave height a little to try to keep it from covering dry land
Revision 207 - Directory Listing
Modified Sun Nov 30 23:17:04 2008 UTC (4 years, 5 months ago) by ckrinke
Add ShowChat with a listbox and editbox. Not hooked up to anything yet. Accessed with Ctrl-H.
Revision 206 - Directory Listing
Modified Sun Nov 30 19:55:34 2008 UTC (4 years, 5 months ago) by teravus
* harden the WaterSceneNode a little bit
Revision 204 - Directory Listing
Modified Sun Nov 30 17:44:31 2008 UTC (4 years, 5 months ago) by teravus
* Commit simple single pass gooch shader for 'shiny'
Revision 203 - Directory Listing
Modified Sun Nov 30 14:39:04 2008 UTC (4 years, 5 months ago) by teravus
* Committing a few unfinished things. * Trying the shader based reflective render target water.
Revision 202 - Directory Listing
Modified Sun Nov 30 06:06:55 2008 UTC (4 years, 5 months ago) by dahlia
adding some speed control to a few of the animations
Revision 198 - Directory Listing
Modified Sun Nov 30 03:13:40 2008 UTC (4 years, 5 months ago) by teravus
* another water layer
Revision 196 - Directory Listing
Modified Sun Nov 30 02:33:17 2008 UTC (4 years, 5 months ago) by teravus
Committing the updated linux Lib.
Revision 195 - Directory Listing
Modified Sun Nov 30 01:31:43 2008 UTC (4 years, 5 months ago) by teravus
* Updates IrrlichtNETCP for irrlicht revision 1883
Revision 187 - Directory Listing
Modified Sat Nov 29 16:46:29 2008 UTC (4 years, 5 months ago) by ckrinke
Add PrimCount and ClearCache to the View menu.
Revision 174 - Directory Listing
Modified Fri Nov 28 21:25:08 2008 UTC (4 years, 5 months ago) by ckrinke
Make File->Quit call Shutdown() and the viewer now shuts down from the menu.
Revision 173 - Directory Listing
Modified Fri Nov 28 09:47:20 2008 UTC (4 years, 5 months ago) by teravus
* two more hardening fixes.. these are definitely timing things with events fired while a render is occurring.
Revision 172 - Directory Listing
Modified Fri Nov 28 08:48:00 2008 UTC (4 years, 5 months ago) by teravus
* Null error fix when the prim doesn't have textures defined (darn you libomv!)
Revision 171 - Directory Listing
Modified Fri Nov 28 08:10:04 2008 UTC (4 years, 5 months ago) by dahlia
Some improvement to Sydney's animations. She now responds to several of the animation messages from the sim.
Revision 170 - Directory Listing
Modified Fri Nov 28 03:17:06 2008 UTC (4 years, 5 months ago) by teravus
* About box license requirements * Reordered the CONTRIBUTORS.TXT so it's in alphabetical order again.
Revision 169 - Directory Listing
Modified Fri Nov 28 01:06:10 2008 UTC (4 years, 5 months ago) by ckrinke
Got Help->About reading About.xml with device_OnEvent. I think we should add our notes with user commands in here for a while. Deleted the Prebuild.sln file and the Config.xml file which was read by Example09 and not used by Idealist.
Revision 168 - Directory Listing
Modified Thu Nov 27 22:05:05 2008 UTC (4 years, 5 months ago) by teravus
* Updated Linux lib
Revision 167 - Directory Listing
Modified Thu Nov 27 21:30:20 2008 UTC (4 years, 5 months ago) by ckrinke
Add enum for MenuID to help tie menu items to events.
Revision 166 - Directory Listing
Modified Thu Nov 27 21:03:40 2008 UTC (4 years, 5 months ago) by dahlia
corrected some typos in log messages
Revision 164 - Directory Listing
Modified Thu Nov 27 20:56:58 2008 UTC (4 years, 5 months ago) by teravus
* maybe fix the Vista logtext issue. * linux build needs to be re-built. will do that if this works successfully in vista.
Revision 163 - Directory Listing
Modified Thu Nov 27 19:22:47 2008 UTC (4 years, 5 months ago) by teravus
* Potential string fix for vista logtext events
Revision 162 - Directory Listing
Modified Thu Nov 27 07:27:24 2008 UTC (4 years, 5 months ago) by teravus
* Fixed picking code to work with a resizable window
Revision 161 - Directory Listing
Modified Thu Nov 27 05:04:10 2008 UTC (4 years, 5 months ago) by ckrinke
Add the logic to read the about file (currently config.xml). No event handler yet, but a little closer.
Revision 160 - Directory Listing
Modified Thu Nov 27 04:37:42 2008 UTC (4 years, 5 months ago) by teravus
* Make font bigger!
Revision 159 - Directory Listing
Modified Thu Nov 27 04:09:53 2008 UTC (4 years, 5 months ago) by ckrinke
Delete both trunk/Prebuild/src/Prebuild.csproj and trunk/Prebuild/src/Prebuild.csproj.user as running the "runprebuild2008.bat" file creates those files and they dont need to be in svn.
Revision 158 - Directory Listing
Modified Thu Nov 27 03:27:59 2008 UTC (4 years, 5 months ago) by ckrinke
Make a fourth menu item. Make the window resizable. Add Ckrinke to Contributors.
Revision 157 - Directory Listing
Modified Thu Nov 27 02:57:00 2008 UTC (4 years, 5 months ago) by ckrinke
Beginnings of menu and submenu's. This is the first commit by ckrinke on this project.
Revision 156 - Directory Listing
Modified Thu Nov 27 01:36:05 2008 UTC (4 years, 5 months ago) by teravus
* Make GUIEvents fire.
Revision 155 - Directory Listing
Modified Wed Nov 26 07:48:39 2008 UTC (4 years, 5 months ago) by teravus
Locks interpolation .Z to terrain at the very least. Or.. if the avatar falls off the face of the world, let it fall. switching off multiple sims for now.. as over the internet it's impossible to move with multiple sims on.
Revision 154 - Directory Listing
Modified Wed Nov 26 04:59:52 2008 UTC (4 years, 5 months ago) by teravus
A little better interpolation for avatar. Also interpolates based on sim time dilation. For now it's the current sim.
Revision 153 - Directory Listing
Modified Wed Nov 26 04:07:31 2008 UTC (4 years, 5 months ago) by teravus
* Follow cam works on a curve, the closer to your avatar your camera is, the more 'forward' it looks. as it gets farther away, the more 'down' it looks.
Revision 152 - Directory Listing
Modified Wed Nov 26 03:01:31 2008 UTC (4 years, 5 months ago) by teravus
* Rotational bounce back eliminated
Revision 151 - Directory Listing
Modified Wed Nov 26 01:04:36 2008 UTC (4 years, 5 months ago) by teravus
* Kill another null exception in flora
Revision 150 - Directory Listing
Modified Tue Nov 25 12:05:51 2008 UTC (4 years, 5 months ago) by dahlia
Some basic animations for Sydney. She and her fellow MD2 format compatriots now respond to animation messages from the sim. Not all MD2 animation constants appear to work but she can stand and crouch.
Revision 149 - Directory Listing
Modified Mon Nov 24 05:01:15 2008 UTC (4 years, 6 months ago) by teravus
* Fix null reference if shaders are not supported by the hardware.
Revision 148 - Directory Listing
Modified Mon Nov 24 04:13:47 2008 UTC (4 years, 6 months ago) by teravus
and... to the bin folder
Revision 145 - Directory Listing
Modified Mon Nov 24 02:35:08 2008 UTC (4 years, 6 months ago) by teravus
Moving updated Linux Library to the bin folder. Seems to work, yay
Revision 138 - Directory Listing
Modified Sun Nov 23 19:06:24 2008 UTC (4 years, 6 months ago) by dahlia
removed spare trees rezzed at 0,0,0
Revision 137 - Directory Listing
Modified Sun Nov 23 07:13:46 2008 UTC (4 years, 6 months ago) by dahlia
Thanks fword for the relog command :) Also removed some cruft from BaseIdealistViewer.cs
Revision 130 - Directory Listing
Modified Sat Nov 22 19:15:02 2008 UTC (4 years, 6 months ago) by dahlia
Update PrimMesher.dll to r21 which fixes some sculpted prim artifacts
Revision 129 - Directory Listing
Modified Sat Nov 22 00:51:10 2008 UTC (4 years, 6 months ago) by dahlia
more work on trees and foliage - still a way to go yet
Revision 128 - Directory Listing
Modified Fri Nov 21 06:14:34 2008 UTC (4 years, 6 months ago) by dahlia
initial support for trees. You probably don't want to be in or near a region where trees are being edited.
Revision 127 - Directory Listing
Modified Fri Nov 21 05:52:17 2008 UTC (4 years, 6 months ago) by teravus
* Login status messages. Helps people with connectivity issues.
Revision 126 - Directory Listing
Modified Fri Nov 21 05:27:15 2008 UTC (4 years, 6 months ago) by teravus
* made camera zoom motions less harsh. Scale with distance, and scale with the mouse wheel delta.
Revision 125 - Directory Listing
Modified Thu Nov 20 07:18:33 2008 UTC (4 years, 6 months ago) by dahlia
minor tweak to terrain elevation
Revision 124 - Directory Listing
Modified Thu Nov 20 06:47:53 2008 UTC (4 years, 6 months ago) by dahlia
updated libIrrlicht.a and libIrrlichtW.so to current
Revision 123 - Directory Listing
Modified Thu Nov 20 06:29:54 2008 UTC (4 years, 6 months ago) by teravus
* okay reverting those changes.
Revision 122 - Directory Listing
Modified Thu Nov 20 06:27:16 2008 UTC (4 years, 6 months ago) by teravus
one more *nix test
Revision 121 - Directory Listing
Modified Thu Nov 20 06:17:33 2008 UTC (4 years, 6 months ago) by teravus
* Commenting out the meta triangle selector to help potentially with *nix* * A Test.
Revision 116 - Directory Listing
Modified Wed Nov 19 22:08:26 2008 UTC (4 years, 6 months ago) by teravus
* Fix a windows specific path.
Revision 114 - Directory Listing
Modified Wed Nov 19 21:31:16 2008 UTC (4 years, 6 months ago) by teravus
* Fix prebuild for generating .build files.
Revision 113 - Directory Listing
Modified Wed Nov 19 19:56:27 2008 UTC (4 years, 6 months ago) by teravus
* Change Sky technique. * Demo, might change again.
Revision 112 - Directory Listing
Modified Tue Nov 18 21:58:44 2008 UTC (4 years, 6 months ago) by teravus
* A Few Memory Management techniques * Sped up prim loading. x2 * Killed the tree. Will put that back in when I have it set up to actually represent a plant
Revision 111 - Directory Listing
Modified Tue Nov 18 21:21:53 2008 UTC (4 years, 6 months ago) by dahlia
rudimentary console based chat and teleporting
Revision 109 - Directory Listing
Modified Mon Nov 17 07:39:13 2008 UTC (4 years, 6 months ago) by dahlia
experimental - build sculpt mesh using indexed access to vertex, normal, and UV lists update PrimMesher.dll to r20
Revision 108 - Directory Listing
Modified Sun Nov 16 15:30:39 2008 UTC (4 years, 6 months ago) by teravus
* 1st Milestone met. Wright Plaza loaded completely with 99% of the textures loaded and idealistviewer was stable enough to pick/move rotate, fly, cam.. etc. * FullUpdateCount:5071, PrimCount:4141, TextureCount:467, UniquePrim:311 * Added a mesh cache for sculpted prim * Apply per-face color settings in c++ as it's much faster and we get the added benefit of not storing a reference to the Vertex3D after.
Revision 106 - Directory Listing
Modified Sun Nov 16 11:00:12 2008 UTC (4 years, 6 months ago) by teravus
* Fixes some artifacts from the last commit.
Revision 104 - Directory Listing
Modified Sun Nov 16 10:09:06 2008 UTC (4 years, 6 months ago) by teravus
* Adds MeshFactory to keep # of Vertex3D references down * Adds IrrlichtNETCP::MeshManipulator_CreateMeshCopy - hooks to the native method. * Improves memory usage.
Revision 103 - Directory Listing
Modified Sun Nov 16 07:06:39 2008 UTC (4 years, 6 months ago) by dahlia
Refactor out redundant code in PrimMesherG.cs Update PrimMesher.dll to r19
Revision 102 - Directory Listing
Modified Sun Nov 16 03:26:39 2008 UTC (4 years, 6 months ago) by dahlia
update PrimMesher.dll to r18 offload sculpty LOD scaling to PrimMesher.dll a little cleanup here and there
Revision 101 - Directory Listing
Modified Sun Nov 16 01:00:46 2008 UTC (4 years, 6 months ago) by teravus
* A teeny weeny improvement in memory usage. ~100 more entities & 500 more object updates. * Press P in the graphics window to print the number of object updates we receive and the entities * Press C to clear the in-memory image cache. (this will cause a slight reduction in memory usage but will stop sharing the textures between the meshes and reload the texture from disk as a new instance)
Revision 100 - Directory Listing
Modified Sat Nov 15 22:10:40 2008 UTC (4 years, 6 months ago) by dahlia
Changed sculpty LOD scaling to use bilinear instead of nearest neighbor or highQualityBilinear. This seems to give the best results for balancing sculpty mesh quality and speed
Revision 99 - Directory Listing
Modified Sat Nov 15 12:29:08 2008 UTC (4 years, 6 months ago) by teravus
* Better Avatar control and 3rd person followcam. * Remember, you can switch between follow cam and build cam by holding the control button for build cam.
Revision 98 - Directory Listing
Modified Sat Nov 15 09:04:52 2008 UTC (4 years, 6 months ago) by teravus
* Nearest Neighbor On Sculpties.. to see if it results in better sculpties?
Revision 97 - Directory Listing
Modified Sat Nov 15 09:01:48 2008 UTC (4 years, 6 months ago) by teravus
* Very basic avatar control. No fly yet, but you can jump. * Slightly improved speed picker
Revision 96 - Directory Listing
Modified Thu Nov 13 20:41:25 2008 UTC (4 years, 6 months ago) by teravus
* Documentation commit 2
Revision 95 - Directory Listing
Modified Thu Nov 13 20:33:24 2008 UTC (4 years, 6 months ago) by teravus
* Documentation commit.
Revision 94 - Directory Listing
Modified Thu Nov 13 07:02:15 2008 UTC (4 years, 6 months ago) by dahlia
pass sculpt type to mesher
Revision 93 - Directory Listing
Modified Thu Nov 13 06:46:45 2008 UTC (4 years, 6 months ago) by dahlia
changed default sculpt type for "none" to plane
Revision 92 - Directory Listing
Modified Thu Nov 13 06:40:18 2008 UTC (4 years, 6 months ago) by dahlia
overloaded SculptIrrMesh() so sculpt type can be specified
Revision 91 - Directory Listing
Modified Thu Nov 13 06:33:29 2008 UTC (4 years, 6 months ago) by teravus
* Add FPS in window title for now. updates frames per second about 2 times per second.
Revision 90 - Directory Listing
Modified Thu Nov 13 06:17:17 2008 UTC (4 years, 6 months ago) by teravus
* Fixes rogue sculpties that aren't. * Inside joke: Fungus killer.
Revision 89 - Directory Listing
Modified Thu Nov 13 04:44:53 2008 UTC (4 years, 6 months ago) by teravus
This fixes the picker. * Overloaded GenerateHashCode for TriangleSelector to (int)IntPtr the pointer in memory gotten through interop. That will be unique but ensure that any instance that is the same will be equal. This is important so that it can be removed from the list easily.
Revision 88 - Directory Listing
Modified Thu Nov 13 00:02:52 2008 UTC (4 years, 6 months ago) by teravus
* Kill texturerepeat console spam.
Revision 87 - Directory Listing
Modified Wed Nov 12 18:50:35 2008 UTC (4 years, 6 months ago) by dahlia
added image side edge wraparound for sculpties
Revision 85 - Directory Listing
Modified Wed Nov 12 13:43:11 2008 UTC (4 years, 6 months ago) by teravus
* Apply Rotation, Scaling, Offset, and flip to the object's faces. * Textures should appear correctly now, yay
Revision 84 - Directory Listing
Modified Tue Nov 11 12:18:57 2008 UTC (4 years, 6 months ago) by teravus
* Fix Null Ref
Revision 83 - Directory Listing
Modified Tue Nov 11 10:09:20 2008 UTC (4 years, 6 months ago) by teravus
* Fixes MeshLOD resiser
Revision 82 - Directory Listing
Modified Tue Nov 11 08:39:22 2008 UTC (4 years, 6 months ago) by teravus
* Adds general support for Sculpted prim, but so far.. no prim is being displayed, not sure why.
Revision 81 - Directory Listing
Modified Tue Nov 11 08:20:31 2008 UTC (4 years, 6 months ago) by dahlia
update PrimMesher.dll for vertex normals on sculpties
Revision 80 - Directory Listing
Modified Tue Nov 11 04:37:52 2008 UTC (4 years, 6 months ago) by dahlia
basic sculpty meshing and UV experimental code
Revision 79 - Directory Listing
Modified Mon Nov 10 22:15:46 2008 UTC (4 years, 6 months ago) by dahlia
first pass at adding sculpty support
Revision 74 - Directory Listing
Modified Sun Nov 9 13:50:43 2008 UTC (4 years, 6 months ago) by teravus
I have created something, I think I'll call it a shrubbery.
Revision 73 - Directory Listing
Modified Sun Nov 9 08:06:56 2008 UTC (4 years, 6 months ago) by dahlia
correct numPrimFaces property value in PrimMesher.dll
Revision 72 - Directory Listing
Modified Sun Nov 9 08:04:40 2008 UTC (4 years, 6 months ago) by teravus
* Commit broken -1 off revision. * Dahlia will follow with the +1
Revision 71 - Directory Listing
Modified Sun Nov 9 07:28:18 2008 UTC (4 years, 6 months ago) by dahlia
new experimental PrimMesher.dll adds support for prim face numbers in viewer mode
Revision 70 - Directory Listing
Modified Sun Nov 9 03:49:47 2008 UTC (4 years, 6 months ago) by teravus
* Zero base the face -> mesh mapping instead of 1 base it.
Revision 69 - Directory Listing
Modified Sat Nov 8 12:38:56 2008 UTC (4 years, 6 months ago) by teravus
* Fix Prebuild * Thanks lbsa71!
Revision 68 - Directory Listing
Modified Sat Nov 8 11:26:31 2008 UTC (4 years, 6 months ago) by teravus
* Comitting per-face setting data. * While this doesn't always match the number of faces from PrimMesher, it prints a warning when it would error on mismatched faces/MeshBuffers.
Revision 67 - Directory Listing
Modified Sat Nov 8 08:52:51 2008 UTC (4 years, 6 months ago) by teravus
* Updated PrimMesherG to put vertexes from different faces into different mesh buffers as reported from PrimMesher so that they can be individually textured later.
Revision 66 - Directory Listing
Modified Sat Nov 8 02:52:41 2008 UTC (4 years, 6 months ago) by teravus
* Updates libOMV to latest * OpenSimulator Friendly!
Revision 65 - Directory Listing
Modified Sat Nov 8 02:48:05 2008 UTC (4 years, 6 months ago) by teravus
* Some enhancements on prim with visibility = 0 * A few chance memory handlers. It'll eventually crash but it'll take longer now when you're out of mem.
Revision 64 - Directory Listing
Modified Sat Nov 8 02:03:17 2008 UTC (4 years, 6 months ago) by dahlia
update PrimMesher.dll to r11
Revision 63 - Directory Listing
Modified Thu Nov 6 21:13:32 2008 UTC (4 years, 6 months ago) by dahlia
added code to texture initial rezzed avatar
Revision 62 - Directory Listing
Modified Thu Nov 6 13:28:49 2008 UTC (4 years, 6 months ago) by teravus
* light tweaks
Revision 61 - Directory Listing
Modified Thu Nov 6 12:47:50 2008 UTC (4 years, 6 months ago) by teravus
* Fixes object update bugs * Makes use of color in objects now.
Revision 60 - Directory Listing
Modified Wed Nov 5 19:20:02 2008 UTC (4 years, 6 months ago) by teravus
* Avatar position update.. getting close to what it should look like.. (maybe it's an illusion?)
Revision 59 - Directory Listing
Modified Wed Nov 5 19:11:24 2008 UTC (4 years, 6 months ago) by dahlia
fixed an access violation when logging animation data
Revision 58 - Directory Listing
Modified Wed Nov 5 18:43:45 2008 UTC (4 years, 6 months ago) by teravus
*eol style native on Female7?
Revision 57 - Directory Listing
Modified Wed Nov 5 18:12:48 2008 UTC (4 years, 6 months ago) by teravus
* Committing some test avatar stuff. * Will be playing with the test to get the rotations right.
Revision 56 - Directory Listing
Modified Wed Nov 5 09:26:21 2008 UTC (4 years, 6 months ago) by dahlia
update PrimMesher.dll to r10
Revision 55 - Directory Listing
Modified Wed Nov 5 08:16:41 2008 UTC (4 years, 6 months ago) by teravus
* basic text name over an avatar
Revision 54 - Directory Listing
Modified Wed Nov 5 07:31:50 2008 UTC (4 years, 6 months ago) by teravus
* This re-enables ambient light. (the shadowy terrain was getting me dizzy)
Revision 51 - Directory Listing
Modified Wed Nov 5 03:33:53 2008 UTC (4 years, 6 months ago) by teravus
* Updates Irrlicht to 1.4.2 r1686, uploads a modified IrrlichtNETCP to work with r1686. * Fixes a cosmetic issue with Sydney.
Revision 47 - Directory Listing
Modified Tue Nov 4 10:34:44 2008 UTC (4 years, 6 months ago) by dahlia
update PrimMesher.dll to r9 with more vertex normal goodness in every byte :)
Revision 46 - Directory Listing
Modified Mon Nov 3 09:05:51 2008 UTC (4 years, 6 months ago) by dahlia
added ability to specify multiple textures for the avatar mesh - changes noted in IdealistViewer.ini.example
Revision 45 - Directory Listing
Modified Mon Nov 3 02:13:41 2008 UTC (4 years, 6 months ago) by dahlia
update PrimMesher.dll to r8 which corrects some discrepancies in profile cut normals
Revision 44 - Directory Listing
Modified Sat Nov 1 20:11:26 2008 UTC (4 years, 6 months ago) by dahlia
optional blonde hair for sydney - use avatar_material = "sydneyBlonde.BMP" in IdealistViewer.ini
Revision 41 - Directory Listing
Modified Sat Nov 1 04:38:28 2008 UTC (4 years, 6 months ago) by teravus
* Updates IrrlichtNETCP to 0.9 * Updates Irrlicht SDK to 1.4.1 * Will update libs next.
Revision 40 - Directory Listing
Modified Fri Oct 31 12:07:51 2008 UTC (4 years, 6 months ago) by teravus
* Adds a binary BVH decoder
Revision 39 - Directory Listing
Modified Fri Oct 31 08:47:21 2008 UTC (4 years, 6 months ago) by dahlia
Update to PrimMesher.dll r7 Increment version number to 0.000000000002
Revision 38 - Directory Listing
Modified Thu Oct 30 09:05:47 2008 UTC (4 years, 6 months ago) by teravus
* Fix Skybox to look like an actual sky!
Revision 37 - Directory Listing
Modified Thu Oct 30 08:26:58 2008 UTC (4 years, 6 months ago) by teravus
This turns alpha textures back on, but only when the texture actually has an alpha layer. This 'check' is expensive, so we cache the result. We need a better way to do this probably.
Revision 36 - Directory Listing
Modified Thu Oct 30 07:14:49 2008 UTC (4 years, 6 months ago) by teravus
* Comment out alpha to bring back shading. * We need a way to find out if a texture is capable of an alpha channel
Revision 35 - Directory Listing
Modified Thu Oct 30 06:51:55 2008 UTC (4 years, 6 months ago) by teravus
* Better camera pointing * Prevents meshing while rendering the scene (updated object rendering pipeline) * Adds Alpha channel recognition to the texture manager
Revision 34 - Directory Listing
Modified Thu Oct 30 04:04:34 2008 UTC (4 years, 6 months ago) by teravus
* Fixes child prim rotations
Revision 33 - Directory Listing
Modified Thu Oct 30 03:25:31 2008 UTC (4 years, 6 months ago) by teravus
* Fix startlocation *proper this time* x2!
Revision 32 - Directory Listing
Modified Thu Oct 30 02:38:09 2008 UTC (4 years, 6 months ago) by teravus
* Fix startlocation *proper this time*
Revision 31 - Directory Listing
Modified Thu Oct 30 01:35:20 2008 UTC (4 years, 6 months ago) by teravus
* Start location parsing from the URI * Also an optional start_location parameter in the ini
Revision 30 - Directory Listing
Modified Wed Oct 29 20:11:23 2008 UTC (4 years, 6 months ago) by teravus
* Fixes some avatar update code.
Revision 29 - Directory Listing
Modified Wed Oct 29 17:20:40 2008 UTC (4 years, 6 months ago) by teravus
* remove my interface experiments for now * Tweak the picker so you can pick terrain again.
Revision 28 - Directory Listing
Modified Wed Oct 29 14:48:56 2008 UTC (4 years, 6 months ago) by teravus
* Adds camera targeting persistence (ctrl + click = camera target stays focused on target) * Adds basic interpolation for avatar and physical/active objects.
Revision 27 - Directory Listing
Modified Wed Oct 29 09:32:14 2008 UTC (4 years, 6 months ago) by dahlia
add configuration options for backface culling and avatar mesh adjust lighting to enhance shadow detail a bit
Revision 26 - Directory Listing
Modified Wed Oct 29 09:28:32 2008 UTC (4 years, 6 months ago) by dahlia
Update PrimMesher.dll to r5.
Revision 25 - Directory Listing
Modified Wed Oct 29 03:32:03 2008 UTC (4 years, 6 months ago) by teravus
* Committing sydney as every avatar. * Incomplete commit. Compiles and runs, but there's more that's on it's way.
Revision 24 - Directory Listing
Modified Tue Oct 28 23:36:38 2008 UTC (4 years, 6 months ago) by teravus
* no longer full bright yay
Revision 23 - Directory Listing
Modified Tue Oct 28 22:12:05 2008 UTC (4 years, 6 months ago) by teravus
* .a for irrlicht.. test
Revision 22 - Directory Listing
Modified Tue Oct 28 10:48:26 2008 UTC (4 years, 6 months ago) by teravus
* Fixed white texture loading issue. * Textures now load first shot.
Revision 21 - Directory Listing
Modified Tue Oct 28 10:14:35 2008 UTC (4 years, 6 months ago) by teravus
* Found where the general textures are located in the Primitive object * Load textures as the viewer encounters them. (though they appear white when calling for some reason) A second run pulls the files from disk. (maybe irrlicht has a disk cache?)
Revision 20 - Directory Listing
Modified Tue Oct 28 09:15:31 2008 UTC (4 years, 6 months ago) by dahlia
update PrimMesher.dll to r3
Revision 19 - Directory Listing
Modified Tue Oct 28 09:06:56 2008 UTC (4 years, 6 months ago) by teravus
* More SVN cleanup
Revision 18 - Directory Listing
Modified Tue Oct 28 08:57:43 2008 UTC (4 years, 6 months ago) by teravus
* More SVN cleanup
Revision 17 - Directory Listing
Modified Tue Oct 28 08:48:16 2008 UTC (4 years, 6 months ago) by teravus
* Removed a few experimental flags I was testing with.
Revision 16 - Directory Listing
Modified Tue Oct 28 08:47:20 2008 UTC (4 years, 6 months ago) by teravus
* Adds Texture loading to prim. Currently we don't have a per-face texture, so it applies the highest face texture to the whole thing. * See IdealistViewer.ini.Example for how to turn this off.
Revision 15 - Directory Listing
Modified Tue Oct 28 08:07:03 2008 UTC (4 years, 6 months ago) by dahlia
Correct UV mapping for spheres
Revision 14 - Directory Listing
Modified Tue Oct 28 05:47:09 2008 UTC (4 years, 6 months ago) by teravus
* Fixes the borkiness of some terrain.
Revision 13 - Directory Listing
Modified Tue Oct 28 04:01:37 2008 UTC (4 years, 6 months ago) by teravus
* Enables proper object management. Objects now act appropriately when they're updated on the simulator.
Revision 12 - Directory Listing
Modified Mon Oct 27 04:47:43 2008 UTC (4 years, 6 months ago) by dahlia
Update PrimMesher.dll to r2
Revision 11 - Directory Listing
Modified Mon Oct 27 00:07:08 2008 UTC (4 years, 6 months ago) by dahlia
Added profile modifier to correct sphere dimple
Revision 10 - Directory Listing
Modified Sun Oct 26 18:08:35 2008 UTC (4 years, 6 months ago) by dahlia
updated PrimMesher.dll to current opensim code
Revision 9 - Directory Listing
Modified Sun Oct 26 18:04:35 2008 UTC (4 years, 6 months ago) by teravus
* More SVN cleanup.
Revision 8 - Directory Listing
Modified Sun Oct 26 18:02:44 2008 UTC (4 years, 6 months ago) by teravus
* more SVN cleanup
Revision 7 - Directory Listing
Modified Sun Oct 26 18:00:55 2008 UTC (4 years, 6 months ago) by teravus
SVN cleanup
Revision 6 - Directory Listing
Modified Sun Oct 26 18:00:00 2008 UTC (4 years, 6 months ago) by teravus
* Added a readme.
Revision 5 - Directory Listing
Modified Sun Oct 26 17:56:54 2008 UTC (4 years, 6 months ago) by teravus
* License compliance and notification. All software at this point in time is either BSDish or zlib-ish
Revision 4 - Directory Listing
Modified Sun Oct 26 17:41:48 2008 UTC (4 years, 6 months ago) by teravus
Added IdealistViewer.ini.example
Revision 3 - Directory Listing
Modified Sun Oct 26 17:32:07 2008 UTC (4 years, 6 months ago) by teravus
* Commit of libs. Mostly the IrrlichtNETCP version that we're using.
Revision 2 - Directory Listing
Modified Sun Oct 26 17:08:20 2008 UTC (4 years, 6 months ago) by teravus
* Initial commit, moved from /gf/project/idealistviewer/scmsvn/?action=browse&path=svn%3A%2F%2Fteravus.wmcv.com%3A9001%2FIdealistViewer
Revision 1 - Directory Listing
Added Sun Oct 26 16:45:08 2008 UTC (4 years, 6 months ago) by root
Initial Repository Skeleton
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