Log of /trunk/bin/Irrlicht.NET.dll
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Revision 195 - (view) (download) (as text) (annotate) - [select for diffs]
Modified Sun Nov 30 01:31:43 2008 UTC (4 years, 5 months ago) by teravus
File length: 229376 byte(s)
Diff to previous 164
* Updates IrrlichtNETCP for irrlicht revision 1883
Revision 164 - (view) (download) (as text) (annotate) - [select for diffs]
Modified Thu Nov 27 20:56:58 2008 UTC (4 years, 5 months ago) by teravus
File length: 212992 byte(s)
Diff to previous 112
* maybe fix the Vista logtext issue. * linux build needs to be re-built. will do that if this works successfully in vista.
Revision 112 - (view) (download) (as text) (annotate) - [select for diffs]
Modified Tue Nov 18 21:58:44 2008 UTC (4 years, 6 months ago) by teravus
File length: 212992 byte(s)
Diff to previous 108
* A Few Memory Management techniques * Sped up prim loading. x2 * Killed the tree. Will put that back in when I have it set up to actually represent a plant
Revision 108 - (view) (download) (as text) (annotate) - [select for diffs]
Modified Sun Nov 16 15:30:39 2008 UTC (4 years, 6 months ago) by teravus
File length: 212992 byte(s)
Diff to previous 104
* 1st Milestone met. Wright Plaza loaded completely with 99% of the textures loaded and idealistviewer was stable enough to pick/move rotate, fly, cam.. etc. * FullUpdateCount:5071, PrimCount:4141, TextureCount:467, UniquePrim:311 * Added a mesh cache for sculpted prim * Apply per-face color settings in c++ as it's much faster and we get the added benefit of not storing a reference to the Vertex3D after.
Revision 104 - (view) (download) (as text) (annotate) - [select for diffs]
Modified Sun Nov 16 10:09:06 2008 UTC (4 years, 6 months ago) by teravus
File length: 212992 byte(s)
Diff to previous 89
* Adds MeshFactory to keep # of Vertex3D references down * Adds IrrlichtNETCP::MeshManipulator_CreateMeshCopy - hooks to the native method. * Improves memory usage.
Revision 89 - (view) (download) (as text) (annotate) - [select for diffs]
Modified Thu Nov 13 04:44:53 2008 UTC (4 years, 6 months ago) by teravus
File length: 212992 byte(s)
Diff to previous 85
This fixes the picker. * Overloaded GenerateHashCode for TriangleSelector to (int)IntPtr the pointer in memory gotten through interop. That will be unique but ensure that any instance that is the same will be equal. This is important so that it can be removed from the list easily.
Revision 85 - (view) (download) (as text) (annotate) - [select for diffs]
Modified Wed Nov 12 13:43:11 2008 UTC (4 years, 6 months ago) by teravus
File length: 212992 byte(s)
Diff to previous 74
* Apply Rotation, Scaling, Offset, and flip to the object's faces. * Textures should appear correctly now, yay
Revision 74 - (view) (download) (as text) (annotate) - [select for diffs]
Modified Sun Nov 9 13:50:43 2008 UTC (4 years, 6 months ago) by teravus
File length: 208896 byte(s)
Diff to previous 54
I have created something, I think I'll call it a shrubbery.
Revision 54 - (view) (download) (as text) (annotate) - [select for diffs]
Modified Wed Nov 5 07:31:50 2008 UTC (4 years, 6 months ago) by teravus
File length: 208896 byte(s)
Diff to previous 41
* This re-enables ambient light. (the shadowy terrain was getting me dizzy)
Revision 41 - (view) (download) (as text) (annotate) - [select for diffs]
Modified Sat Nov 1 04:38:28 2008 UTC (4 years, 6 months ago) by teravus
File length: 204800 byte(s)
Diff to previous 2
* Updates IrrlichtNETCP to 0.9 * Updates Irrlicht SDK to 1.4.1 * Will update libs next.
Revision 2 - (view) (download) (as text) (annotate) - [select for diffs]
Added Sun Oct 26 17:08:20 2008 UTC (4 years, 6 months ago) by teravus
File length: 196608 byte(s)
* Initial commit, moved from /gf/project/idealistviewer/scmsvn/?action=browse&path=svn%3A%2F%2Fteravus.wmcv.com%3A9001%2FIdealistViewer
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