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Sun Nov 16 15:30:39 2008 UTC (4 years, 6 months ago) by teravus
File size: 65536 byte(s)
Sun Nov 16 15:30:39 2008 UTC (4 years, 6 months ago) by teravus
File size: 65536 byte(s)
* 1st Milestone met. Wright Plaza loaded completely with 99% of the textures loaded and idealistviewer was stable enough to pick/move rotate, fly, cam.. etc. * FullUpdateCount:5071, PrimCount:4141, TextureCount:467, UniquePrim:311 * Added a mesh cache for sculpted prim * Apply per-face color settings in c++ as it's much faster and we get the added benefit of not storing a reference to the Vertex3D after.
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