Log of /trunk/IdealistViewer
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Revision 99 - Directory Listing
Modified Sat Nov 15 12:29:08 2008 UTC (4 years, 6 months ago) by teravus
* Better Avatar control and 3rd person followcam. * Remember, you can switch between follow cam and build cam by holding the control button for build cam.
Revision 98 - Directory Listing
Modified Sat Nov 15 09:04:52 2008 UTC (4 years, 6 months ago) by teravus
* Nearest Neighbor On Sculpties.. to see if it results in better sculpties?
Revision 97 - Directory Listing
Modified Sat Nov 15 09:01:48 2008 UTC (4 years, 6 months ago) by teravus
* Very basic avatar control. No fly yet, but you can jump. * Slightly improved speed picker
Revision 96 - Directory Listing
Modified Thu Nov 13 20:41:25 2008 UTC (4 years, 6 months ago) by teravus
* Documentation commit 2
Revision 95 - Directory Listing
Modified Thu Nov 13 20:33:24 2008 UTC (4 years, 6 months ago) by teravus
* Documentation commit.
Revision 94 - Directory Listing
Modified Thu Nov 13 07:02:15 2008 UTC (4 years, 6 months ago) by dahlia
pass sculpt type to mesher
Revision 93 - Directory Listing
Modified Thu Nov 13 06:46:45 2008 UTC (4 years, 6 months ago) by dahlia
changed default sculpt type for "none" to plane
Revision 92 - Directory Listing
Modified Thu Nov 13 06:40:18 2008 UTC (4 years, 6 months ago) by dahlia
overloaded SculptIrrMesh() so sculpt type can be specified
Revision 91 - Directory Listing
Modified Thu Nov 13 06:33:29 2008 UTC (4 years, 6 months ago) by teravus
* Add FPS in window title for now. updates frames per second about 2 times per second.
Revision 90 - Directory Listing
Modified Thu Nov 13 06:17:17 2008 UTC (4 years, 6 months ago) by teravus
* Fixes rogue sculpties that aren't. * Inside joke: Fungus killer.
Revision 89 - Directory Listing
Modified Thu Nov 13 04:44:53 2008 UTC (4 years, 6 months ago) by teravus
This fixes the picker. * Overloaded GenerateHashCode for TriangleSelector to (int)IntPtr the pointer in memory gotten through interop. That will be unique but ensure that any instance that is the same will be equal. This is important so that it can be removed from the list easily.
Revision 88 - Directory Listing
Modified Thu Nov 13 00:02:52 2008 UTC (4 years, 6 months ago) by teravus
* Kill texturerepeat console spam.
Revision 85 - Directory Listing
Modified Wed Nov 12 13:43:11 2008 UTC (4 years, 6 months ago) by teravus
* Apply Rotation, Scaling, Offset, and flip to the object's faces. * Textures should appear correctly now, yay
Revision 84 - Directory Listing
Modified Tue Nov 11 12:18:57 2008 UTC (4 years, 6 months ago) by teravus
* Fix Null Ref
Revision 83 - Directory Listing
Modified Tue Nov 11 10:09:20 2008 UTC (4 years, 6 months ago) by teravus
* Fixes MeshLOD resiser
Revision 82 - Directory Listing
Modified Tue Nov 11 08:39:22 2008 UTC (4 years, 6 months ago) by teravus
* Adds general support for Sculpted prim, but so far.. no prim is being displayed, not sure why.
Revision 80 - Directory Listing
Modified Tue Nov 11 04:37:52 2008 UTC (4 years, 6 months ago) by dahlia
basic sculpty meshing and UV experimental code
Revision 79 - Directory Listing
Modified Mon Nov 10 22:15:46 2008 UTC (4 years, 6 months ago) by dahlia
first pass at adding sculpty support
Revision 74 - Directory Listing
Modified Sun Nov 9 13:50:43 2008 UTC (4 years, 6 months ago) by teravus
I have created something, I think I'll call it a shrubbery.
Revision 72 - Directory Listing
Modified Sun Nov 9 08:04:40 2008 UTC (4 years, 6 months ago) by teravus
* Commit broken -1 off revision. * Dahlia will follow with the +1
Revision 70 - Directory Listing
Modified Sun Nov 9 03:49:47 2008 UTC (4 years, 6 months ago) by teravus
* Zero base the face -> mesh mapping instead of 1 base it.
Revision 68 - Directory Listing
Modified Sat Nov 8 11:26:31 2008 UTC (4 years, 6 months ago) by teravus
* Comitting per-face setting data. * While this doesn't always match the number of faces from PrimMesher, it prints a warning when it would error on mismatched faces/MeshBuffers.
Revision 67 - Directory Listing
Modified Sat Nov 8 08:52:51 2008 UTC (4 years, 6 months ago) by teravus
* Updated PrimMesherG to put vertexes from different faces into different mesh buffers as reported from PrimMesher so that they can be individually textured later.
Revision 65 - Directory Listing
Modified Sat Nov 8 02:48:05 2008 UTC (4 years, 6 months ago) by teravus
* Some enhancements on prim with visibility = 0 * A few chance memory handlers. It'll eventually crash but it'll take longer now when you're out of mem.
Revision 63 - Directory Listing
Modified Thu Nov 6 21:13:32 2008 UTC (4 years, 6 months ago) by dahlia
added code to texture initial rezzed avatar
Revision 62 - Directory Listing
Modified Thu Nov 6 13:28:49 2008 UTC (4 years, 6 months ago) by teravus
* light tweaks
Revision 61 - Directory Listing
Modified Thu Nov 6 12:47:50 2008 UTC (4 years, 6 months ago) by teravus
* Fixes object update bugs * Makes use of color in objects now.
Revision 60 - Directory Listing
Modified Wed Nov 5 19:20:02 2008 UTC (4 years, 6 months ago) by teravus
* Avatar position update.. getting close to what it should look like.. (maybe it's an illusion?)
Revision 59 - Directory Listing
Modified Wed Nov 5 19:11:24 2008 UTC (4 years, 6 months ago) by dahlia
fixed an access violation when logging animation data
Revision 57 - Directory Listing
Modified Wed Nov 5 18:12:48 2008 UTC (4 years, 6 months ago) by teravus
* Committing some test avatar stuff. * Will be playing with the test to get the rotations right.
Revision 55 - Directory Listing
Modified Wed Nov 5 08:16:41 2008 UTC (4 years, 6 months ago) by teravus
* basic text name over an avatar
Revision 54 - Directory Listing
Modified Wed Nov 5 07:31:50 2008 UTC (4 years, 6 months ago) by teravus
* This re-enables ambient light. (the shadowy terrain was getting me dizzy)
Revision 51 - Directory Listing
Modified Wed Nov 5 03:33:53 2008 UTC (4 years, 6 months ago) by teravus
* Updates Irrlicht to 1.4.2 r1686, uploads a modified IrrlichtNETCP to work with r1686. * Fixes a cosmetic issue with Sydney.
Revision 46 - Directory Listing
Modified Mon Nov 3 09:05:51 2008 UTC (4 years, 6 months ago) by dahlia
added ability to specify multiple textures for the avatar mesh - changes noted in IdealistViewer.ini.example
Revision 41 - Directory Listing
Modified Sat Nov 1 04:38:28 2008 UTC (4 years, 6 months ago) by teravus
* Updates IrrlichtNETCP to 0.9 * Updates Irrlicht SDK to 1.4.1 * Will update libs next.
Revision 40 - Directory Listing
Modified Fri Oct 31 12:07:51 2008 UTC (4 years, 6 months ago) by teravus
* Adds a binary BVH decoder
Revision 39 - Directory Listing
Modified Fri Oct 31 08:47:21 2008 UTC (4 years, 6 months ago) by dahlia
Update to PrimMesher.dll r7 Increment version number to 0.000000000002
Revision 38 - Directory Listing
Modified Thu Oct 30 09:05:47 2008 UTC (4 years, 6 months ago) by teravus
* Fix Skybox to look like an actual sky!
Revision 37 - Directory Listing
Modified Thu Oct 30 08:26:58 2008 UTC (4 years, 6 months ago) by teravus
This turns alpha textures back on, but only when the texture actually has an alpha layer. This 'check' is expensive, so we cache the result. We need a better way to do this probably.
Revision 36 - Directory Listing
Modified Thu Oct 30 07:14:49 2008 UTC (4 years, 6 months ago) by teravus
* Comment out alpha to bring back shading. * We need a way to find out if a texture is capable of an alpha channel
Revision 35 - Directory Listing
Modified Thu Oct 30 06:51:55 2008 UTC (4 years, 6 months ago) by teravus
* Better camera pointing * Prevents meshing while rendering the scene (updated object rendering pipeline) * Adds Alpha channel recognition to the texture manager
Revision 34 - Directory Listing
Modified Thu Oct 30 04:04:34 2008 UTC (4 years, 6 months ago) by teravus
* Fixes child prim rotations
Revision 33 - Directory Listing
Modified Thu Oct 30 03:25:31 2008 UTC (4 years, 6 months ago) by teravus
* Fix startlocation *proper this time* x2!
Revision 32 - Directory Listing
Modified Thu Oct 30 02:38:09 2008 UTC (4 years, 6 months ago) by teravus
* Fix startlocation *proper this time*
Revision 31 - Directory Listing
Modified Thu Oct 30 01:35:20 2008 UTC (4 years, 6 months ago) by teravus
* Start location parsing from the URI * Also an optional start_location parameter in the ini
Revision 30 - Directory Listing
Modified Wed Oct 29 20:11:23 2008 UTC (4 years, 6 months ago) by teravus
* Fixes some avatar update code.
Revision 29 - Directory Listing
Modified Wed Oct 29 17:20:40 2008 UTC (4 years, 6 months ago) by teravus
* remove my interface experiments for now * Tweak the picker so you can pick terrain again.
Revision 28 - Directory Listing
Modified Wed Oct 29 14:48:56 2008 UTC (4 years, 6 months ago) by teravus
* Adds camera targeting persistence (ctrl + click = camera target stays focused on target) * Adds basic interpolation for avatar and physical/active objects.
Revision 27 - Directory Listing
Modified Wed Oct 29 09:32:14 2008 UTC (4 years, 6 months ago) by dahlia
add configuration options for backface culling and avatar mesh adjust lighting to enhance shadow detail a bit
Revision 25 - Directory Listing
Modified Wed Oct 29 03:32:03 2008 UTC (4 years, 6 months ago) by teravus
* Committing sydney as every avatar. * Incomplete commit. Compiles and runs, but there's more that's on it's way.
Revision 24 - Directory Listing
Modified Tue Oct 28 23:36:38 2008 UTC (4 years, 6 months ago) by teravus
* no longer full bright yay
Revision 22 - Directory Listing
Modified Tue Oct 28 10:48:26 2008 UTC (4 years, 6 months ago) by teravus
* Fixed white texture loading issue. * Textures now load first shot.
Revision 21 - Directory Listing
Modified Tue Oct 28 10:14:35 2008 UTC (4 years, 6 months ago) by teravus
* Found where the general textures are located in the Primitive object * Load textures as the viewer encounters them. (though they appear white when calling for some reason) A second run pulls the files from disk. (maybe irrlicht has a disk cache?)
Revision 19 - Directory Listing
Modified Tue Oct 28 09:06:56 2008 UTC (4 years, 6 months ago) by teravus
* More SVN cleanup
Revision 18 - Directory Listing
Modified Tue Oct 28 08:57:43 2008 UTC (4 years, 6 months ago) by teravus
* More SVN cleanup
Revision 17 - Directory Listing
Modified Tue Oct 28 08:48:16 2008 UTC (4 years, 6 months ago) by teravus
* Removed a few experimental flags I was testing with.
Revision 16 - Directory Listing
Modified Tue Oct 28 08:47:20 2008 UTC (4 years, 6 months ago) by teravus
* Adds Texture loading to prim. Currently we don't have a per-face texture, so it applies the highest face texture to the whole thing. * See IdealistViewer.ini.Example for how to turn this off.
Revision 15 - Directory Listing
Modified Tue Oct 28 08:07:03 2008 UTC (4 years, 6 months ago) by dahlia
Correct UV mapping for spheres
Revision 14 - Directory Listing
Modified Tue Oct 28 05:47:09 2008 UTC (4 years, 6 months ago) by teravus
* Fixes the borkiness of some terrain.
Revision 13 - Directory Listing
Modified Tue Oct 28 04:01:37 2008 UTC (4 years, 6 months ago) by teravus
* Enables proper object management. Objects now act appropriately when they're updated on the simulator.
Revision 11 - Directory Listing
Modified Mon Oct 27 00:07:08 2008 UTC (4 years, 6 months ago) by dahlia
Added profile modifier to correct sphere dimple
Revision 8 - Directory Listing
Modified Sun Oct 26 18:02:44 2008 UTC (4 years, 6 months ago) by teravus
* more SVN cleanup
Revision 7 - Directory Listing
Modified Sun Oct 26 18:00:55 2008 UTC (4 years, 6 months ago) by teravus
SVN cleanup
Revision 3 - Directory Listing
Modified Sun Oct 26 17:32:07 2008 UTC (4 years, 6 months ago) by teravus
* Commit of libs. Mostly the IrrlichtNETCP version that we're using.
Revision 2 - Directory Listing
Added Sun Oct 26 17:08:20 2008 UTC (4 years, 6 months ago) by teravus
* Initial commit, moved from /gf/project/idealistviewer/scmsvn/?action=browse&path=svn%3A%2F%2Fteravus.wmcv.com%3A9001%2FIdealistViewer
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