View of /trunk/IdealistViewer/Renderer/Renderer.cs
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Revision 316 -
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Wed Jul 29 23:50:09 2009 UTC (3 years, 9 months ago) by dahlia
File size: 2452 byte(s)
Wed Jul 29 23:50:09 2009 UTC (3 years, 9 months ago) by dahlia
File size: 2452 byte(s)
Thanks Douglas R. Miles for a patch that: - Console.cs Removes loop on Notice(string msg) - Viewer.cs/Renderer.cs Makes some methods virtual for subclasses
using System;
using System.Collections.Generic;
using System.Text;
using IrrlichtNETCP;
using System.Xml;
using System.IO;
using IrrlichtNETCP.Extensions;
namespace IdealistViewer
{
public class Renderer
{
public IrrlichtNETCP.Quaternion CoordinateConversion_XYZ_XZY = new IrrlichtNETCP.Quaternion();
private Viewer m_viewer;
/// <summary>
/// Irrlicht Instance. A handle to the Irrlicht device.
/// </summary>
public IrrlichtDevice Device;
public VideoDriver Driver;
public SceneManager SceneManager;
public GUIEnvironment GuiEnvironment;
public Renderer(Viewer viewer)
{
m_viewer = viewer;
}
public virtual void Startup()
{
//Create a New Irrlicht Device
Device = new IrrlichtDevice(DriverType.OpenGL,
new Dimension2D(m_viewer.WindowWidth, m_viewer.WindowHeight),
32, false, true, true, true);
//device.Timer.Stop();
Device.Timer.Speed = 1;
Device.WindowCaption = "IdealistViewer 0.001";
// Sets directory to load assets from
Device.FileSystem.WorkingDirectory = m_viewer.StartupDirectory + "/" + Util.MakePath("media", "materials", "textures", ""); //We set Irrlicht's current directory to %application directory%/media
Driver = Device.VideoDriver;
SceneManager = Device.SceneManager;
GuiEnvironment = Device.GUIEnvironment;
// Compose Coordinate space converter quaternion
IrrlichtNETCP.Matrix4 m4 = new IrrlichtNETCP.Matrix4();
m4.SetM(0, 0, 1);
m4.SetM(1, 0, 0);
m4.SetM(2, 0, 0);
m4.SetM(3, 0, 0);
m4.SetM(0, 1, 0);
m4.SetM(1, 1, 0);
m4.SetM(2, 1, 1);
m4.SetM(3, 1, 0);
m4.SetM(0, 2, 0);
m4.SetM(1, 2, 1);
m4.SetM(2, 2, 0);
m4.SetM(3, 2, 0);
m4.SetM(0, 3, 0);
m4.SetM(1, 3, 0);
m4.SetM(2, 3, 0);
m4.SetM(3, 3, 1);
CoordinateConversion_XYZ_XZY = new IrrlichtNETCP.Quaternion(m4);
CoordinateConversion_XYZ_XZY.makeInverse();
}
}
}
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