Annotation of /trunk/IdealistViewer/Application/VObject.cs
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Revision 28 - (view) (download)
| 1 : | teravus | 2 | using System; |
| 2 : | using System.Collections.Generic; | ||
| 3 : | using System.Text; | ||
| 4 : | using OpenMetaverse; | ||
| 5 : | using IrrlichtNETCP; | ||
| 6 : | |||
| 7 : | namespace IdealistViewer | ||
| 8 : | { | ||
| 9 : | public class VObject | ||
| 10 : | { | ||
| 11 : | public SceneNode node; // Reference to graphics node | ||
| 12 : | public Primitive prim; // Avatar Extend the primative type | ||
| 13 : | public Mesh mesh; // Reference to graphics mesh | ||
| 14 : | teravus | 28 | public bool updateFullYN = false; |
| 15 : | teravus | 2 | |
| 16 : | public VObject() | ||
| 17 : | |||
| 18 : | { | ||
| 19 : | } | ||
| 20 : | |||
| 21 : | } | ||
| 22 : | } |
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