Log of /trunk/IdealistViewer/Application/TextureManager.cs
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Revision 41 - (view) (download) (annotate) - [selected]
Modified Sat Nov 1 04:38:28 2008 UTC (4 years, 6 months ago) by teravus
File length: 8135 byte(s)
Diff to previous 37
* Updates IrrlichtNETCP to 0.9 * Updates Irrlicht SDK to 1.4.1 * Will update libs next.
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Modified Thu Oct 30 08:26:58 2008 UTC (4 years, 6 months ago) by teravus
File length: 8078 byte(s)
Diff to previous 36 , to selected 41
This turns alpha textures back on, but only when the texture actually has an alpha layer. This 'check' is expensive, so we cache the result. We need a better way to do this probably.
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Modified Thu Oct 30 07:14:49 2008 UTC (4 years, 6 months ago) by teravus
File length: 7368 byte(s)
Diff to previous 35 , to selected 41
* Comment out alpha to bring back shading. * We need a way to find out if a texture is capable of an alpha channel
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Modified Thu Oct 30 06:51:55 2008 UTC (4 years, 6 months ago) by teravus
File length: 7350 byte(s)
Diff to previous 27 , to selected 41
* Better camera pointing * Prevents meshing while rendering the scene (updated object rendering pipeline) * Adds Alpha channel recognition to the texture manager
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Modified Wed Oct 29 09:32:14 2008 UTC (4 years, 6 months ago) by dahlia
File length: 6965 byte(s)
Diff to previous 24 , to selected 41
add configuration options for backface culling and avatar mesh adjust lighting to enhance shadow detail a bit
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Modified Tue Oct 28 23:36:38 2008 UTC (4 years, 6 months ago) by teravus
File length: 6936 byte(s)
Diff to previous 22 , to selected 41
* no longer full bright yay
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Modified Tue Oct 28 10:48:26 2008 UTC (4 years, 6 months ago) by teravus
File length: 6432 byte(s)
Diff to previous 21 , to selected 41
* Fixed white texture loading issue. * Textures now load first shot.
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Modified Tue Oct 28 10:14:35 2008 UTC (4 years, 6 months ago) by teravus
File length: 6436 byte(s)
Diff to previous 16 , to selected 41
* Found where the general textures are located in the Primitive object * Load textures as the viewer encounters them. (though they appear white when calling for some reason) A second run pulls the files from disk. (maybe irrlicht has a disk cache?)
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Added Tue Oct 28 08:47:20 2008 UTC (4 years, 6 months ago) by teravus
File length: 5756 byte(s)
Diff to selected 41
* Adds Texture loading to prim. Currently we don't have a per-face texture, so it applies the highest face texture to the whole thing. * See IdealistViewer.ini.Example for how to turn this off.
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