Log of /trunk/IdealistViewer/Application/Protocol.cs
| Sticky Revision: |
Revision 137 - (view) (download) (annotate) - [select for diffs]
Modified Sun Nov 23 07:13:46 2008 UTC (4 years, 5 months ago) by dahlia
File length: 15065 byte(s)
Diff to previous 128
Thanks fword for the relog command :) Also removed some cruft from BaseIdealistViewer.cs
Revision 128 - (view) (download) (annotate) - [select for diffs]
Modified Fri Nov 21 06:14:34 2008 UTC (4 years, 6 months ago) by dahlia
File length: 14200 byte(s)
Diff to previous 127
initial support for trees. You probably don't want to be in or near a region where trees are being edited.
Revision 127 - (view) (download) (annotate) - [select for diffs]
Modified Fri Nov 21 05:52:17 2008 UTC (4 years, 6 months ago) by teravus
File length: 13709 byte(s)
Diff to previous 111
* Login status messages. Helps people with connectivity issues.
Revision 111 - (view) (download) (annotate) - [select for diffs]
Modified Tue Nov 18 21:21:53 2008 UTC (4 years, 6 months ago) by dahlia
File length: 13119 byte(s)
Diff to previous 104
rudimentary console based chat and teleporting
Revision 104 - (view) (download) (annotate) - [select for diffs]
Modified Sun Nov 16 10:09:06 2008 UTC (4 years, 6 months ago) by teravus
File length: 12834 byte(s)
Diff to previous 101
* Adds MeshFactory to keep # of Vertex3D references down * Adds IrrlichtNETCP::MeshManipulator_CreateMeshCopy - hooks to the native method. * Improves memory usage.
Revision 101 - (view) (download) (annotate) - [select for diffs]
Modified Sun Nov 16 01:00:46 2008 UTC (4 years, 6 months ago) by teravus
File length: 12835 byte(s)
Diff to previous 99
* A teeny weeny improvement in memory usage. ~100 more entities & 500 more object updates. * Press P in the graphics window to print the number of object updates we receive and the entities * Press C to clear the in-memory image cache. (this will cause a slight reduction in memory usage but will stop sharing the textures between the meshes and reload the texture from disk as a new instance)
Revision 99 - (view) (download) (annotate) - [select for diffs]
Modified Sat Nov 15 12:29:08 2008 UTC (4 years, 6 months ago) by teravus
File length: 12435 byte(s)
Diff to previous 97
* Better Avatar control and 3rd person followcam. * Remember, you can switch between follow cam and build cam by holding the control button for build cam.
Revision 97 - (view) (download) (annotate) - [select for diffs]
Modified Sat Nov 15 09:01:48 2008 UTC (4 years, 6 months ago) by teravus
File length: 12267 byte(s)
Diff to previous 92
* Very basic avatar control. No fly yet, but you can jump. * Slightly improved speed picker
Revision 92 - (view) (download) (annotate) - [select for diffs]
Modified Thu Nov 13 06:40:18 2008 UTC (4 years, 6 months ago) by dahlia
File length: 10680 byte(s)
Diff to previous 35
overloaded SculptIrrMesh() so sculpt type can be specified
Revision 35 - (view) (download) (annotate) - [select for diffs]
Modified Thu Oct 30 06:51:55 2008 UTC (4 years, 6 months ago) by teravus
File length: 10627 byte(s)
Diff to previous 33
* Better camera pointing * Prevents meshing while rendering the scene (updated object rendering pipeline) * Adds Alpha channel recognition to the texture manager
Revision 33 - (view) (download) (annotate) - [select for diffs]
Modified Thu Oct 30 03:25:31 2008 UTC (4 years, 6 months ago) by teravus
File length: 10541 byte(s)
Diff to previous 32
* Fix startlocation *proper this time* x2!
Revision 32 - (view) (download) (annotate) - [select for diffs]
Modified Thu Oct 30 02:38:09 2008 UTC (4 years, 6 months ago) by teravus
File length: 10556 byte(s)
Diff to previous 31
* Fix startlocation *proper this time*
Revision 31 - (view) (download) (annotate) - [select for diffs]
Modified Thu Oct 30 01:35:20 2008 UTC (4 years, 6 months ago) by teravus
File length: 10347 byte(s)
Diff to previous 24
* Start location parsing from the URI * Also an optional start_location parameter in the ini
Revision 24 - (view) (download) (annotate) - [select for diffs]
Modified Tue Oct 28 23:36:38 2008 UTC (4 years, 6 months ago) by teravus
File length: 8213 byte(s)
Diff to previous 21
* no longer full bright yay
Revision 21 - (view) (download) (annotate) - [select for diffs]
Modified Tue Oct 28 10:14:35 2008 UTC (4 years, 6 months ago) by teravus
File length: 7953 byte(s)
Diff to previous 17
* Found where the general textures are located in the Primitive object * Load textures as the viewer encounters them. (though they appear white when calling for some reason) A second run pulls the files from disk. (maybe irrlicht has a disk cache?)
Revision 17 - (view) (download) (annotate) - [select for diffs]
Modified Tue Oct 28 08:48:16 2008 UTC (4 years, 6 months ago) by teravus
File length: 7955 byte(s)
Diff to previous 16
* Removed a few experimental flags I was testing with.
Revision 16 - (view) (download) (annotate) - [select for diffs]
Modified Tue Oct 28 08:47:20 2008 UTC (4 years, 6 months ago) by teravus
File length: 7951 byte(s)
Diff to previous 13
* Adds Texture loading to prim. Currently we don't have a per-face texture, so it applies the highest face texture to the whole thing. * See IdealistViewer.ini.Example for how to turn this off.
Revision 13 - (view) (download) (annotate) - [select for diffs]
Modified Tue Oct 28 04:01:37 2008 UTC (4 years, 6 months ago) by teravus
File length: 7626 byte(s)
Diff to previous 2
* Enables proper object management. Objects now act appropriately when they're updated on the simulator.
Revision 2 - (view) (download) (annotate) - [select for diffs]
Added Sun Oct 26 17:08:20 2008 UTC (4 years, 6 months ago) by teravus
File length: 7214 byte(s)
* Initial commit, moved from /gf/project/idealistviewer/scmsvn/?action=browse&path=svn%3A%2F%2Fteravus.wmcv.com%3A9001%2FIdealistViewer
This form allows you to request diffs between any two revisions of this file. For each of the two "sides" of the diff, enter a numeric revision.
| ViewVC Help | |
| Powered by ViewVC 1.0.0 |

