| 39 |
m_user = new GridClient(); |
m_user = new GridClient(); |
| 40 |
//m_user.Settings.STORE_LAND_PATCHES = true; |
//m_user.Settings.STORE_LAND_PATCHES = true; |
| 41 |
m_user.Settings.MULTIPLE_SIMS = true; |
m_user.Settings.MULTIPLE_SIMS = true; |
| 42 |
m_user.Settings.OBJECT_TRACKING = true; |
//m_user.Settings.OBJECT_TRACKING = true; |
| 43 |
//m_user.Settings.AVATAR_TRACKING = true; |
//m_user.Settings.AVATAR_TRACKING = true; |
| 44 |
m_user.Settings.USE_TEXTURE_CACHE = false; |
m_user.Settings.USE_TEXTURE_CACHE = false; |
| 45 |
//m_user.Settings. |
//m_user.Settings. |
| 105 |
m_user.Throttle.Resend = 100000; |
m_user.Throttle.Resend = 100000; |
| 106 |
m_user.Throttle.Asset = 100000; |
m_user.Throttle.Asset = 100000; |
| 107 |
m_user.Throttle.Cloud = 10000; |
m_user.Throttle.Cloud = 10000; |
| 108 |
|
m_user.Self.Movement.Camera.Far = 56f; |
| 109 |
|
m_user.Self.Movement.Camera.Position = m_user.Self.RelativePosition; |
| 110 |
|
|
| 111 |
if (OnSimConnected != null) |
if (OnSimConnected != null) |
| 112 |
{ |
{ |
| 217 |
{ |
{ |
| 218 |
m_user.Assets.RequestImage(assetID, ImageType.Normal); |
m_user.Assets.RequestImage(assetID, ImageType.Normal); |
| 219 |
} |
} |
| 220 |
|
public void SetCameraPosition(Vector3 Position) |
| 221 |
|
{ |
| 222 |
|
m_user.Self.Movement.Camera.Position = Position; |
| 223 |
|
} |
| 224 |
} |
} |
| 225 |
} |
} |