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Diff of /trunk/IdealistViewer/Application/BaseIdealistViewer.cs
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Patch
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| 301 |
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SceneNode light = smgr.AddLightSceneNode(smgr.RootSceneNode, new Vector3D(0, 0, 0), new Colorf(1, 1, 1, 1), 90, -1); |
SceneNode light = smgr.AddLightSceneNode(smgr.RootSceneNode, new Vector3D(0, 0, 0), new Colorf(1, 0.5f, 0.5f, 0.5f), 90, -1); |
| 304 |
Animator anim = smgr.CreateFlyCircleAnimator(new Vector3D(128, 250, 128), 250.0f, 0.0010f); |
Animator anim = smgr.CreateFlyCircleAnimator(new Vector3D(128, 250, 128), 250.0f, 0.0010f); |
| 305 |
light.AddAnimator(anim); |
light.AddAnimator(anim); |
| 306 |
anim.Dispose(); |
anim.Dispose(); |
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Legend:
| Removed from v.61 |
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| changed lines |
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Added in v.62 |
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