Parent Directory
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TextureExtended.cs
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101 |
4 years |
teravus |
* A teeny weeny improvement in memory usage. ~100 more entities & 500 more obj... |
SculptMeshLOD.cs
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104 |
4 years |
teravus |
* Adds MeshFactory to keep # of Vertex3D references down
* Adds IrrlichtNETCP::... |
VObject.cs
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28 |
4 years |
teravus |
* Adds camera targeting persistence (ctrl + click = camera target stays focused ... |
VUtil.cs
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35 |
4 years |
teravus |
* Better camera pointing
* Prevents meshing while rendering the scene (updated o... |
TextureManager.cs
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204 |
4 years |
teravus |
* Commit simple single pass gooch shader for 'shiny' |
BinBVHAnimationReader.cs
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61 |
4 years |
teravus |
* Fixes object update bugs
* Makes use of color in objects now. |
Camera.cs
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153 |
4 years |
teravus |
* Follow cam works on a curve, the closer to your avatar your camera is, the mor... |
MainConsole.cs
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2 |
4 years |
teravus |
* Initial commit, moved from /gf/project/idealistviewer/scmsvn/?action=browse&path=svn%3A%2F%2Fteravus.wmcv.com%3A9001%2FIdealistViewer
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PrimitiveBaseShape.cs
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2 |
4 years |
teravus |
* Initial commit, moved from /gf/project/idealistviewer/scmsvn/?action=browse&path=svn%3A%2F%2Fteravus.wmcv.com%3A9001%2FIdealistViewer
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UsefulButUnusedCode.txt
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2 |
4 years |
teravus |
* Initial commit, moved from /gf/project/idealistviewer/scmsvn/?action=browse&path=svn%3A%2F%2Fteravus.wmcv.com%3A9001%2FIdealistViewer
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IdealistViewer.cs
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2 |
4 years |
teravus |
* Initial commit, moved from /gf/project/idealistviewer/scmsvn/?action=browse&path=svn%3A%2F%2Fteravus.wmcv.com%3A9001%2FIdealistViewer
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IdealistViewerConfigSource.cs
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2 |
4 years |
teravus |
* Initial commit, moved from /gf/project/idealistviewer/scmsvn/?action=browse&path=svn%3A%2F%2Fteravus.wmcv.com%3A9001%2FIdealistViewer
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ConsoleBase.cs
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2 |
4 years |
teravus |
* Initial commit, moved from /gf/project/idealistviewer/scmsvn/?action=browse&path=svn%3A%2F%2Fteravus.wmcv.com%3A9001%2FIdealistViewer
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IdealistViewerAppender.cs
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2 |
4 years |
teravus |
* Initial commit, moved from /gf/project/idealistviewer/scmsvn/?action=browse&path=svn%3A%2F%2Fteravus.wmcv.com%3A9001%2FIdealistViewer
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MeshFactory.cs
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172 |
4 years |
teravus |
* Null error fix when the prim doesn't have textures defined (darn you libomv!) |
AvatarController.cs
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152 |
4 years |
teravus |
* Rotational bounce back eliminated |
Util.cs
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195 |
4 years |
teravus |
* Updates IrrlichtNETCP for irrlicht revision 1883 |
TrianglePickerMapper.cs
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97 |
4 years |
teravus |
* Very basic avatar control. No fly yet, but you can jump.
* Slightly improved ... |
PrimMesherG.cs
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173 |
4 years |
teravus |
* two more hardening fixes.. these are definitely timing things with events ... |
Protocol.cs
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211 |
4 years |
dahlia |
Re-enabled foliage which was inadvertently left disabled in a prior commit |
BaseIdealistViewer.cs
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210 |
4 years |
dahlia |
Split avatar motion into a separate update queue.
Change order and priority of a... |
FoliageObject.cs
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128 |
4 years |
dahlia |
initial support for trees. You probably don't want to be in or near a region whe... |