Log of /libs/IrrlictNETCP_r1686/Irrlicht.NET/GUIExample/obj/Release/ResolveAssemblyReference.cache
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Revision 105 - (view) (download) (annotate) - [select for diffs]
Modified Sun Nov 16 10:11:28 2008 UTC (4 years, 6 months ago) by teravus
File length: 5670 byte(s)
Diff to previous 86
* Adds IntPtr MeshManipulator_CreateMeshCopy(IntPtr mm, IntPtr Mesh) which hooks to the native method. Use this to reduce your Vertex3D references if you build your own mesh.
Revision 86 - (view) (download) (annotate) - [select for diffs]
Modified Wed Nov 12 13:45:34 2008 UTC (4 years, 6 months ago) by teravus
File length: 5671 byte(s)
Diff to previous 75
* Add the goofy messed up texture transform logic. It's evil, evil, evil.. but I guess they can't fix it?
Revision 75 - (view) (download) (annotate) - [select for diffs]
Modified Sun Nov 9 13:54:37 2008 UTC (4 years, 6 months ago) by teravus
File length: 5671 byte(s)
Diff to previous 53
* Adds a TreeSceneNode from Klasker as a standard object that you can add to the scene from the SceneManager. it ends up as a Scene Node currently. Might make a specific SceneNode in the future to add some tree specific methods.
Revision 53 - (view) (download) (annotate) - [select for diffs]
Modified Wed Nov 5 07:30:24 2008 UTC (4 years, 6 months ago) by teravus
File length: 5670 byte(s)
Diff to previous 49
* Various updates to IrrlichtNETCP so ambient light works again.
Revision 49 - (view) (download) (annotate) - [select for diffs]
Added Wed Nov 5 02:50:20 2008 UTC (4 years, 6 months ago) by teravus
File length: 5655 byte(s)
IrrlichtNETCP updated to work with Latest Irrlicht Trunk as of this date. r1686.
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