Log of /branches/idealistviewer_mxp_0_0_1/bin/IrrlichtW.exp
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Modified Sun Mar 8 20:08:53 2009 UTC (4 years, 2 months ago) by tlaukkan
File length: 103092 byte(s)
Diff to previous 198
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Modified Sun Nov 30 03:13:40 2008 UTC (4 years, 5 months ago) by teravus
Original Path: trunk/bin/IrrlichtW.exp
File length: 103092 byte(s)
Diff to previous 195
* another water layer
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Modified Sun Nov 30 01:31:43 2008 UTC (4 years, 5 months ago) by teravus
Original Path: trunk/bin/IrrlichtW.exp
File length: 103092 byte(s)
Diff to previous 164
* Updates IrrlichtNETCP for irrlicht revision 1883
Revision 164 - (view) (download) (annotate) - [select for diffs]
Modified Thu Nov 27 20:56:58 2008 UTC (4 years, 5 months ago) by teravus
Original Path: trunk/bin/IrrlichtW.exp
File length: 102917 byte(s)
Diff to previous 112
* maybe fix the Vista logtext issue. * linux build needs to be re-built. will do that if this works successfully in vista.
Revision 112 - (view) (download) (annotate) - [select for diffs]
Modified Tue Nov 18 21:58:44 2008 UTC (4 years, 6 months ago) by teravus
Original Path: trunk/bin/IrrlichtW.exp
File length: 103045 byte(s)
Diff to previous 108
* A Few Memory Management techniques * Sped up prim loading. x2 * Killed the tree. Will put that back in when I have it set up to actually represent a plant
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Modified Sun Nov 16 15:30:39 2008 UTC (4 years, 6 months ago) by teravus
Original Path: trunk/bin/IrrlichtW.exp
File length: 102099 byte(s)
Diff to previous 104
* 1st Milestone met. Wright Plaza loaded completely with 99% of the textures loaded and idealistviewer was stable enough to pick/move rotate, fly, cam.. etc. * FullUpdateCount:5071, PrimCount:4141, TextureCount:467, UniquePrim:311 * Added a mesh cache for sculpted prim * Apply per-face color settings in c++ as it's much faster and we get the added benefit of not storing a reference to the Vertex3D after.
Revision 104 - (view) (download) (annotate) - [select for diffs]
Modified Sun Nov 16 10:09:06 2008 UTC (4 years, 6 months ago) by teravus
Original Path: trunk/bin/IrrlichtW.exp
File length: 101963 byte(s)
Diff to previous 74
* Adds MeshFactory to keep # of Vertex3D references down * Adds IrrlichtNETCP::MeshManipulator_CreateMeshCopy - hooks to the native method. * Improves memory usage.
Revision 74 - (view) (download) (annotate) - [select for diffs]
Modified Sun Nov 9 13:50:43 2008 UTC (4 years, 6 months ago) by teravus
Original Path: trunk/bin/IrrlichtW.exp
File length: 101795 byte(s)
Diff to previous 54
I have created something, I think I'll call it a shrubbery.
Revision 54 - (view) (download) (annotate) - [select for diffs]
Modified Wed Nov 5 07:31:50 2008 UTC (4 years, 6 months ago) by teravus
Original Path: trunk/bin/IrrlichtW.exp
File length: 101629 byte(s)
Diff to previous 51
* This re-enables ambient light. (the shadowy terrain was getting me dizzy)
Revision 51 - (view) (download) (annotate) - [select for diffs]
Modified Wed Nov 5 03:33:53 2008 UTC (4 years, 6 months ago) by teravus
Original Path: trunk/bin/IrrlichtW.exp
File length: 101625 byte(s)
Diff to previous 2
* Updates Irrlicht to 1.4.2 r1686, uploads a modified IrrlichtNETCP to work with r1686. * Fixes a cosmetic issue with Sydney.
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Added Sun Oct 26 17:08:20 2008 UTC (4 years, 6 months ago) by teravus
Original Path: trunk/bin/IrrlichtW.exp
File length: 94055 byte(s)
* Initial commit, moved from /gf/project/idealistviewer/scmsvn/?action=browse&path=svn%3A%2F%2Fteravus.wmcv.com%3A9001%2FIdealistViewer
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