Diff of /branches/idealistviewer_mxp_0_0_1/IdealistViewer/Application/VObject.cs
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| revision 2, Sun Oct 26 17:08:20 2008 UTC | revision 28, Wed Oct 29 14:48:56 2008 UTC | |
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| # | Line 11 | Line 11 |
| 11 | public SceneNode node; // Reference to graphics node | public SceneNode node; // Reference to graphics node |
| 12 | public Primitive prim; // Avatar Extend the primative type | public Primitive prim; // Avatar Extend the primative type |
| 13 | public Mesh mesh; // Reference to graphics mesh | public Mesh mesh; // Reference to graphics mesh |
| 14 | public bool updateFullYN = false; | |
| 15 | ||
| 16 | public VObject() | public VObject() |
| 17 |
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