|2008-11-20||Posted By: Teravus Ousley
*nix building instructions posted
I posted instructions on how to build the Irrlicht and IrrlichtNETCP libraries on *nix for use in IdealistViewer at the following URL:http://forge.opensimulator.org/gf/project/idealistviewer/forum/?action=ForumBrowse&forum_id=211&_forum_action=ForumMessageBrowse&thread_id=24
|2008-11-16||Posted By: Teravus Ousley
1st Milestone Met: Wright Plaza loads sucessfully.
We just had our first milestone on IdealistViewer. Wright Plaza loads successfully and is stable. For the record, the stats are as follows:
FullUpdateCount:5071, Successfully loaded PrimCount:4141, TextureCount:467, UniquePrim Meshes:311.
So with that, I'm upping the version number to 0.001 from 0.00000000002
If you want to see some Screen Shots. Visit:
http://teravus.wmcv.com/googletester/idealistviewer31.jpg to http://teravus.wmcv.com/googletester/idealistviewer47.jpg
Note that the number at the end of that image name is sequential, so you can change it to see the images in between.
Have a great week!
|2008-10-26||Posted By: Teravus Ousley
Inital Project creation and commit.
Currently, IdealistViewer only has the libs for a windows environment, but is based on a graphics library that supports most *nix operating systems out of the box so, we must compile the *nix libs and we'll have *nix support.
Currently, it supports viewing region terrain and viewing some region prim (not all).
You can control + click cam around the scene and/or control + page up/down arrows to view it.