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Revision 17 -
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Mon Nov 3 19:21:57 2008 UTC (4 years, 6 months ago) by jhurliman
File size: 2483 byte(s)
Mon Nov 3 19:21:57 2008 UTC (4 years, 6 months ago) by jhurliman
File size: 2483 byte(s)
* Adding sanity check when loading config file * Added an asset upload interface where the UUID is specified * Added asset upload support for ReferenceInterface and OpenSimInterface (untested) * Removing dead code * Cleanup
/*
* Copyright (c) 2008 Intel Corporation
* All rights reserved.
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* -- Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* -- Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* -- Neither the name of the Intel Corporation nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
* PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE INTEL OR ITS
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Net;
using OpenMetaverse;
using OpenMetaverse.StructuredData;
namespace AssetServer
{
public class Metadata
{
public UUID ID;
public string Name;
public string Description;
public DateTime CreationDate;
public AssetType Type;
public byte[] SHA1;
public bool Temporary;
public OSDMap ExtraData;
}
public interface IMetadataProvider
{
bool TryFetchMetadata(UUID assetID, out Metadata metadata);
}
public interface IDataProvider
{
bool TryFetchData(UUID assetID, out byte[] assetData);
}
public interface ICreateAssetProvider
{
bool TryCreateAsset(Metadata metadata, byte[] assetData, out UUID assetID);
bool TryCreateAsset(Metadata metadata, byte[] assetData);
}
}
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