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Revision 15 -
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Fri Oct 31 22:22:36 2008 UTC (4 years, 6 months ago) by jhurliman
File size: 2448 byte(s)
Fri Oct 31 22:22:36 2008 UTC (4 years, 6 months ago) by jhurliman
File size: 2448 byte(s)
* Added AssetClient.ini that defines the extensions to load and the order in which they start * Completed OpenSimInterface, asset server can now act as a drop-in replacement for OpenSim.Grid.AssetServer.exe * Updated to latest OpenMetaverse and ExtensionLoader
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> <PropertyGroup> <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> <ProductVersion>8.0.50727</ProductVersion> <SchemaVersion>2.0</SchemaVersion> <ProjectGuid>{7EE161A6-3D3E-40D1-8CB1-25D2BF107296}</ProjectGuid> <OutputType>Exe</OutputType> <AppDesignerFolder>Properties</AppDesignerFolder> <RootNamespace>AssetServer</RootNamespace> <AssemblyName>AssetServer</AssemblyName> </PropertyGroup> <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "> <DebugSymbols>true</DebugSymbols> <DebugType>full</DebugType> <Optimize>false</Optimize> <OutputPath>bin\</OutputPath> <DefineConstants>DEBUG;TRACE</DefineConstants> <ErrorReport>prompt</ErrorReport> <WarningLevel>4</WarningLevel> </PropertyGroup> <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> <DebugType>pdbonly</DebugType> <Optimize>true</Optimize> <OutputPath>bin\</OutputPath> <DefineConstants>TRACE</DefineConstants> <ErrorReport>prompt</ErrorReport> <WarningLevel>4</WarningLevel> </PropertyGroup> <ItemGroup> <Reference Include="ExtensionLoader, Version=0.0.0.0, Culture=neutral, processorArchitecture=MSIL" /> <Reference Include="OpenMetaverse, Version=1.0.0.18039, Culture=neutral, processorArchitecture=MSIL" /> <Reference Include="OpenMetaverseTypes, Version=0.0.0.0, Culture=neutral, processorArchitecture=MSIL" /> <Reference Include="System" /> <Reference Include="System.Data" /> <Reference Include="System.Xml" /> </ItemGroup> <ItemGroup> <Compile Include="AssetServer.cs" /> <Compile Include="Extensions\OpenSimInterface.cs" /> <Compile Include="Extensions\ReferenceInterface.cs" /> <Compile Include="Interfaces.cs" /> <Compile Include="Main.cs" /> <Compile Include="Utils.cs" /> </ItemGroup> <Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" /> <!-- To modify your build process, add your task inside one of the targets below and uncomment it. Other similar extension points exist, see Microsoft.Common.targets. <Target Name="BeforeBuild"> </Target> <Target Name="AfterBuild"> </Target> --> </Project>
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