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Wed Dec 17 21:52:14 2008 UTC (4 years, 5 months ago) by misterblue
File size: 13331 byte(s)
Wed Dec 17 21:52:14 2008 UTC (4 years, 5 months ago) by misterblue
File size: 13331 byte(s)
Added missing "using AssetServer"
/*
* Copyright (c) 2008 Intel Corporation
* All rights reserved.
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* -- Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* -- Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* -- Neither the name of the Intel Corporation nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
* PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE INTEL OR ITS
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections.Generic;
using System.IO;
using System.Text;
using OpenMetaverse;
using OpenMetaverse.StructuredData;
using AssetServer;
using LitJson;
namespace AssetClient
{
public class Program
{
static readonly Uri DEFAULT_SERVER_URL = new Uri("http://localhost:9001");
static int verbosity;
static NDesk.Options.OptionSet argParser;
static void Main(string[] args)
{
bool showhelp = false;
Uri serverUrl = DEFAULT_SERVER_URL;
Uri claimedIdentifier = null;
UUID assetID = UUID.Zero;
UUID authToken = UUID.Zero;
string inputFile = null;
string operation = null;
string outputFile = null;
string firstName = null;
string lastName = null;
string password = null;
argParser = new NDesk.Options.OptionSet()
.Add("s|server=", "URL of the asset server (default is 'http://localhost:9001/')", delegate(string v) { showhelp = !Uri.TryCreate(v, UriKind.Absolute, out serverUrl); })
.Add("a|assetid=", "asset ID to fetch data or metadata for", delegate(string v) { showhelp = !UUID.TryParse(v, out assetID); })
.Add("i|identity=", "OpenID identity to authenticate as", delegate(string v) { showhelp = !Uri.TryCreate(v, UriKind.Absolute, out claimedIdentifier); })
.Add("f|first=", "first name of the avatar to authenticate as", delegate(string v) { firstName = v; })
.Add("l|last=", "last name of the avatar to authenticate as", delegate(string v) { lastName = v; })
.Add("p|pass=", "password of the avatar to authenticate as", delegate(string v) { password = v; })
.Add("h|?|help", delegate(string v) { showhelp = (v != null); })
.Add("I|input-file=", "asset data to upload with createasset", delegate(string v) { inputFile = v; })
.Add("o|operation=", "data|metadata|createasset (default is 'data')", delegate(string v) { operation = v; })
.Add("O|output-file=", "file to write fetched data to. If 'default', the asset ID will be used as the filename", delegate(string v) { outputFile = v; })
.Add("v|verbose", delegate(string v) { if (v != null) ++verbosity; });
argParser.Parse(args);
if (!showhelp)
{
if (claimedIdentifier != null)
{
bool success = false;
if (!String.IsNullOrEmpty(firstName) && !String.IsNullOrEmpty(lastName) && !String.IsNullOrEmpty(password))
{
success = AssetClient.TryGetAuthToken(claimedIdentifier, firstName, lastName, password, serverUrl, out authToken);
}
else
{
ShowHelp();
return;
}
if (!success)
{
Console.WriteLine("[ERROR] Failed to claim the identifier {0}", claimedIdentifier);
return;
}
else if (verbosity > 0)
{
Console.WriteLine("Authenticated, authToken=" + authToken.ToString());
}
}
if (operation == null)
operation = "data";
switch (operation)
{
case "data":
if (assetID != UUID.Zero)
FetchMetadataForData(assetID, authToken, serverUrl, outputFile);
else
ShowHelp();
break;
case "metadata":
if (assetID != UUID.Zero)
FetchMetadata(assetID, authToken, serverUrl, outputFile);
else
ShowHelp();
break;
case "createasset":
CreateAsset(assetID, authToken, serverUrl, inputFile);
break;
default:
Console.WriteLine("Unrecognized operation: " + operation);
break;
}
}
else
{
ShowHelp();
}
}
static void FetchMetadataForData(UUID assetID, UUID authToken, Uri serverUrl, string outputFile)
{
if (verbosity > 0)
Console.WriteLine(String.Format("Starting metadata fetch for asset {0}", assetID));
// Fetch the metadata first to locate this asset, parse the metadata, then fetch the actual asset
byte[] metadataBytes;
if (AssetClient.TryGetMetadata(assetID, authToken, serverUrl, out metadataBytes))
{
string jsonString = System.Text.Encoding.UTF8.GetString(metadataBytes);
if (!String.IsNullOrEmpty(jsonString))
{
OSD metadata = OSDParser.DeserializeJson(jsonString);
OSDMap map = metadata as OSDMap;
if (map != null && map.ContainsKey("methods"))
{
OSDMap methods = map["methods"] as OSDMap;
Uri assetLocation = methods["data"].AsUri();
if (assetLocation != null)
{
if (verbosity > 0)
Console.WriteLine("Metadata retrieved, fetching asset data from " + assetLocation);
FetchData(assetID, authToken, assetLocation, outputFile);
}
else
{
Console.WriteLine("Metadata did not contain a method for retrieving asset data:");
Console.WriteLine(jsonString);
}
}
else
{
Console.WriteLine("Failed parsing metadata:");
Console.WriteLine(jsonString);
}
}
else
{
Console.WriteLine("Empty metadata returned from the server");
}
}
}
static void FetchData(UUID assetID, UUID authToken, Uri assetUrl, string outputFile)
{
if (verbosity > 0)
Console.WriteLine(String.Format("Starting data fetch for asset {0} from {1}", assetID, assetUrl));
byte[] assetData;
if (AssetClient.TryGetAsset(assetID, authToken, assetUrl, out assetData))
{
if (verbosity > 0)
Console.WriteLine(String.Format("Downloaded a {0} byte asset", assetData.Length));
try
{
Stream outStream;
if (outputFile == "default")
outputFile = assetID.ToString();
if (!String.IsNullOrEmpty(outputFile))
outStream = File.Open(outputFile, FileMode.Create, FileAccess.Write);
else
outStream = Console.OpenStandardOutput();
int pos = 0;
while (pos < assetData.Length)
{
int len = (assetData.Length - pos < 4096) ? assetData.Length - pos : 4096;
outStream.Write(assetData, pos, len);
pos += len;
}
outStream.Close();
}
catch (Exception ex)
{
Console.WriteLine("Error writing the asset: " + ex.Message);
}
}
else
{
Console.WriteLine("Failed fetching asset " + assetID.ToString());
return;
}
}
static void FetchMetadata(UUID assetID, UUID authToken, Uri serverUrl, string outputFile)
{
if (verbosity > 0)
Console.WriteLine("Starting metadata fetch for asset " + assetID.ToString());
byte[] metadata;
if (AssetClient.TryGetMetadata(assetID, authToken, serverUrl, out metadata))
{
if (verbosity > 0)
Console.WriteLine(String.Format("Downloaded {0} bytes of metadata", metadata.Length));
try
{
Stream outStream;
if (outputFile == "default")
outputFile = assetID.ToString() + ".txt";
if (!String.IsNullOrEmpty(outputFile))
outStream = File.Open(outputFile, FileMode.Create, FileAccess.Write);
else
outStream = Console.OpenStandardOutput();
int pos = 0;
while (pos < metadata.Length)
{
int len = (metadata.Length - pos < 1024) ? metadata.Length - pos : 1024;
outStream.Write(metadata, pos, len);
pos += len;
}
outStream.Close();
}
catch (Exception ex)
{
Console.WriteLine("Error writing the metadata: " + ex.Message);
}
}
else
{
Console.WriteLine("Failed fetching metadata for asset " + assetID.ToString());
return;
}
}
static void CreateAsset(UUID assetID, UUID authToken, Uri serverUrl, string inputFile)
{
if (verbosity > 0)
{
if (assetID != UUID.Zero)
Console.WriteLine(String.Format("Starting asset creation for asset {0} from file {1}", assetID, inputFile));
else
Console.WriteLine("Starting asset creation from file " + inputFile);
}
byte[] assetData;
try { assetData = File.ReadAllBytes(inputFile); }
catch (Exception ex)
{
Console.WriteLine(ex.Message);
return;
}
string name = Path.GetFileNameWithoutExtension(inputFile);
string extension = Path.GetExtension(inputFile).TrimStart('.').ToLower();
string contentType = AssetServer.Utils.ExtensionToContentType(extension);
assetID = AssetClient.CreateAsset(name, "Created with AssetClient", contentType, false, authToken,
serverUrl, assetData, assetID);
if (assetID != UUID.Zero)
Console.WriteLine("Created asset " + assetID.ToString());
else
Console.WriteLine("Failed to create asset");
}
static void ShowHelp()
{
Console.WriteLine("Usage: AssetClient.exe [OPTION]...");
Console.WriteLine("A non-interactive client for the asset server");
Console.WriteLine("Options:");
argParser.WriteOptionDescriptions(Console.Out);
}
}
}
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