/* * Copyright (c) 2008 Intel Corporation * All rights reserved. * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * -- Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * -- Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * -- Neither the name of the Intel Corporation nor the names of its * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A * PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE INTEL OR ITS * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ using System; using System.Net; using System.IO; using OpenMetaverse; namespace AssetClient { public static class AssetClient { const string ASSET_SERVER_URL = "http://localhost:9001"; public static bool TryGetAsset(UUID assetID, string assetURL, out Asset asset) { asset = null; try { HttpWebRequest request = (HttpWebRequest)WebRequest.Create(assetURL); HttpWebResponse response = (HttpWebResponse)request.GetResponse(); if (response.StatusCode == HttpStatusCode.OK) { int contentLength = (int)response.ContentLength; byte[] assetData = new byte[contentLength]; BinaryReader reader = new BinaryReader(response.GetResponseStream()); int pos = 0; // Loop until we have read all of the bytes from the response stream while (pos < contentLength) pos += reader.Read(assetData, pos, contentLength - pos); reader.Close(); switch (response.ContentType) { case "image/jp2": asset = new AssetTexture(assetID, assetData); if (((AssetTexture)asset).DecodeLayerBoundaries()) return true; else Logger.Log("Failed to decode texture layer boundaries", Helpers.LogLevel.Error); break; case "audio/ogg": asset = new AssetSound(assetID, assetData); return true; default: Logger.Log("Unhandled asset content type: " + response.ContentType, Helpers.LogLevel.Error); break; } } } catch (Exception ex) { Logger.Log(ex.Message, Helpers.LogLevel.Error, ex); } return false; } public static bool TryGetMetadata(UUID assetID, out byte[] metadata) { return TryGetMetadata(assetID, ASSET_SERVER_URL, out metadata); } public static bool TryGetMetadata(UUID assetID, string assetServerURL, out byte[] metadata) { metadata = null; assetServerURL = assetServerURL.TrimEnd('/'); string requestURL = String.Format("{0}/{1}/metadata", assetServerURL, assetID); try { HttpWebRequest request = (HttpWebRequest)WebRequest.Create(requestURL); HttpWebResponse response = (HttpWebResponse)request.GetResponse(); if (response.StatusCode == HttpStatusCode.OK) { int contentLength = (int)response.ContentLength; metadata = new byte[contentLength]; BinaryReader reader = new BinaryReader(response.GetResponseStream()); int pos = 0; // Loop until we have read all of the bytes from the response stream while (pos < contentLength) pos += reader.Read(metadata, pos, contentLength - pos); reader.Close(); return true; } } catch (Exception ex) { Logger.Log(ex.Message, Helpers.LogLevel.Error, ex); } return false; } public static UUID CreateAsset(Asset asset) { // FIXME: Implement this return UUID.Zero; } } }