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Full name Account name (lowercase) Description
BadumnaSimbadumnasimBadumnaSim reduces server traffic by redirecting avatar movement updates and chat messages through a Badumna peer-to-peer network.
Cable BeachcablebeachA Cable Beach connector module for OpenSim.
Cable Beach Asset ServerassetserverThis was a research project that has now grown into the Cable Beach project at http://code.google.com/p/cablebeach
cable-beach-fragstorecb-fragstoreProvides a fragstore module for the cablebeach server in core
Change Default Avataravatar001Change the default avatar "Ruth" to one selected by users signing up.
DeepServers (ASP.NET Gridservers)deepserversThis is a full implementation of the OGS1 Gridservers done under C#/ASP.NET. It was developed and donated to the public by DeepThink's Shanghai development office.
Distributed Procedural Creation ProjectpcprojectDistributed Procedural Creation Project provides yet another way to create virtual-world contents, scripting all content creation process even across the Internet. A PostScript-like, general purpose interpreter (PCVM) is implemented as a region module for procedural creation. Also, PCVM works as an Erlang node to participate in a distributed application.
DTL Currency ProcessingcurrencyA server and set of modules for handling currency exchanges. Work in Progress.
DTL FragStorefragstoreA fragmenting file store utilizing Project-Voldemort to allow storing of assets in a distributed hash table. Designed for large grids (such as osgrid) where the number and quantity of assets is too big to store in a conventional assetstore. Relies on cablebeach.
DTL GroupsdtlgroupsA work in progress implementation of groups as a region module.
External Simulator BridgeextsimModule allowing control of object in-world from outside.
fannifannifanni is a alternative implementation of SL packet (de)serialization in C++
FlexCP Grid Control PanelflexcpA fast, simple, secure, and easily-extendable php5 web control panel for OpenSim grids. Use ADODB, QuickForms2, and Savant3 to make development and modifications simple (improves response to security concerns).
ForcedAttachment ModuleforcedattachA region module to allow specified attachments to be automatically attached to visiting avatars or their user's HUDs.
funmvfunmvFunctional implementation of the LL protocol.
Global Lab ProjectgloballabThe Global Lab Project is an initiative developed at Prendinger Lab, National Institute of Informatics (Japan) in order to provide developers and final users with tools to create and manipulate the different components of a virtual world, namely, avatars, objects, and environment (like terrain, natural phenomena, etc)
GSTestgstestAutomated tests for the OpenSim Grid Servers.
Hippo OpenSim Vieweropensim-viewerThe Hippo OpenSim Viewer is a modified Second Life viewer, targeted at OpenSim users. It allows building up to a height of 10,000 m, scaling prims up to 256x256x256 m and other exciting features. More specific OpenSim features are under development.
HyperGrid (P2P OpenSim)hypergridThe HyperGrid is an extension to OpenSim that makes it work in peer-to-peer mode. Each peer has its own grid, which can be a mixture of fixed-grid nodes and ad-hoc peer nodes. This project focuses on the peer-to-peer protocols for agent transfer and execution.
IdealistVieweridealistviewerMulti-platform 32 bit viewer. Intended to be OpenSimulator focused. C# BSD non-OGRE
inworldGUIinworldguiinworldGUI is a region module that allows dynamic loading of web contents. It's possible to load object (prim + texture and script) with a html balise. inworldGUI content a html item (button etc for create inword a real interface mixed with object). Enter an URL in the chat console, Opensim load this interface. With this concept it's possible to build dynamique interface with php script. (ex : online catalog).
Jabber IM ProxyjabberimproxyAn experimental GridProxy plugin for connecting viewer IM windows to XMPP servers and participating in group chat sessions over XMPP protocol.
linux client utilslcupython package to ease installation and maintenance of the secondlife(r) client on a linux platform
Linux Service Scripts for OpenSimlinuxserviceA set of Linux init scripts and monitoring tools to make it easy to run OpenSim as a Linux service.
Load BalancerloadbalancerThe load balancer improves scalability and performance of OpenSim region servers by splitting one region over multiple physical machines.
LookingGlass ViewerlookingglassModular, extensible viewer. Eventually cross platform. First renderer is Ogre although others will follow. UI is a web browser talking AJAX to REST interfaces.
Massively Multiplayer OnlinemmoOpenSimulator client/server modules providing MMO functionality.
Mega Regions ArchivesmegaregionsMega Region Archives
MICA ImportmicaimportA module for importing astrophysics simulation data in the MICA format and viewing it in real-time.
MICA SimulatormicasimAn easy to use 3D simulation software which makes computational astrophysics approachable for anyone. MICA Simulator is based off the OpenSimulator project.
MidnightExpressmidnightxpressMulti Grid Client
Midnight Second Life ViewermidnightviewerSecond Life Viewer that alows you to backup/restore your items in the Second Life Game
MRMAddinmrmaddinMRMAddin tries to solve some of the security issues related to MRM scripting. MRM scripting shows great potential for allowing fast and efficient microthreaded scripting inside OpenSim, unfortunately MRM - currently - has severe security implications, as it will allow anybody to execute "native" code on the region server. MRMAddin allows the region adiministrator to decide which MRM scrips to make available to the visitors of the sim. Since the user cannot execute arbitrary code, but only the compiled modules, made available in a library to the user, security and risk assesmentis managed in much the same way as installation of any application from the web today. I.e. you trust the developmentstaff not to intruduce malignent code.
MRMLoadermrmloaderMRM Loader is an experimental package based application model for virtual world content. Packages will contain assemblies, textures, prims, and all the other assets necessary to fully describe and implement a house, vehicle, attachment, etc. They will be downloaded from web sites and run by Open‍Sim.
NINJA Physics ninjaphysicsThe NINJA Physics extensions to OpenSim aim to bring Networked INteractive Jointed Assemblies (NINJAs) to OpenSim. This will allow wheeled vehicles, ragdolls, and mechanical/robotic assemblies to be interactively built within the standard viewer and controllable through scripting. This project was formerly called Physics With Joints.
OGP PatchesogpThis is the testbed for OGP patches for interop work with the AWG and OpenSimulator communities
OpenCurrencyopencurrencyThis is an EXPERIMENTAL implementation of Currency. WARNING: This is NOT a production worthy module and won't EVER be supported for REAL currency
OpenEmailopenemailThe creation of an Open system that can store and retrieve "emailmessages" that are being send interregionly NOTE: ----- This project is merely a POC (Proof of Concept) [[ Any grid that decides to implement it, is on it's own !!! ]] It's not even Production worthy but it shows that for a small Grid this might work.
OpenFuseopenfuseNOTE: This project is currently on hold, the code base is pretty well advanced, but active development has stopped. Allow access to the inventory as a filesystem; giving the user access to the inventory via a file explorer window. The project aims to create a Mono.Fuse based wrapper around the inventory, using a combination REST access to the inventory server and LibOpenMetaverse.
OpenMetaverseEconomyomeconomyDifferent OpenSimulator region modules that provide economy-related functionality, e.g. OMCurrency, OMDirectory.
OpenSim Config AssistentoscaOSCA is WebAssistent Tool to create small OpenSim.ini configs.
OpenSim Console ClientopenclientA GUI Client, using Qt, for the OpenSim remote console
OpenSim diorama system by NSLosdioramaHello,I'm Opensim's researcher of Japan . I'm sorry therefore in broken English. This project is operating terrain command while playing in the Opensim. And, after geographical features is changed, the texture can be put on ground. The geomorphic change and the texture can be put by applying these based on the satellite data. The system that combines the geographical features data of the geographical features data (Geographical Survey Institute) in Japan with the image of GoogleMap and YahooMap is almost completing at present. Moreover, the data of SRTM (Shuttle Radar Topography Mission) can be used only though the geographical features data adjusts. How shall we adjust this texture? Moreover, it is interested very much about Landsat. Details and the adjustment method are updated at any time.
OpenSim.Grid.WinServicegrid_winserviceGeneric Win32 Service-Wrapper to get all GridServers started as a Service and control their console In- and Outputs via remote!!
OpenSim GroupsosgroupCreate a scalable, open architecture for Groups to work on OpenSim based worlds
OpenSim Image ServiceosimagesThis project will contain images for Vmware / Virtualbox / Xen and also diskimages for USB and Harddrive
OpenSim InstallersosinstallerInstallers for OpenSim.
OpenSim Module for Server StatsserverstatsA plugin to the server stats monitoring program to monitor OpenSim usage.
OpenSim ProfileosprofileMaking it possible to have a UserProfile that persists
OpenSim SearchossearchCreate a scalable, open architecture for searching OpenSim based worlds
OpenSimulator Automatic Setupauto_setupThis script provides a fully automatic setup of OpenSimulator's requirements. It automatically installs mono and everything needed for OpenSimulator to function.
opensimwi (redux)opensimwiThis is an PHP Web Interface for OpenSim (Open Simulator Project), it allows grid citizens to create User Accounts to access the grid. Grid Owners can also manage all users for the grid. with an very powerfull CMS system included.
Open Source RAW Terrain TexturesosrawOpen source raw terrain files ----------------------------- To install: change region region-name terrain load /path/texture.raw
Open Source Terrain TexturesopenterrainsThese are terrain textures you can freely use in OpenSimulator.
Open StreamopenstreamOpen Source Audio Streaming Application
openUGAIopenugaiImplementations based on Apache for Userserver, Gridserver, Assetserver, Inventoryserver of Virtual World Systems. Compatible (maybe forever) with OpenSim's UGAI (http://opensimulator.org)
Open User ManualopenusermanualThis project will be the hosting page for the OpenOffice Format Documents that will be the OpenSimulator User Manual PDF available on the http://opensimulator.org website. These documents can then be further manipulated for custom grids to provide new user documentation in a universal format.
Operator's Console for GridsopensimoperatorOpenSimulator Operator is operators console for OpenSimulator grids. The application is written in C# and is compliant with mono and .net. Application crawls grid and stores map, statistics and information data to local database. OSOperator uses bookmarks for tagging areas of interest which are crawled and mapped. Tasks like crawlign and map generation can be scheduled easily with cron using example scripts provided in the source repository bin folder. Scheduled crawling and map generation is demonstrated using OSGrid and the resulting map images can be found here: http://opensim1.xiiris.com/~osoperator
OSBotsosbotsOSBots is a bots manager.
OSTrayostrayOSTray is a tray application, which easily enables you to add bookmarks for Grids and Regions, several viewers can be configurated and various remote administration features will be implemented.
OUGeneratorougenAn user generator application for Open Simulator database based on MySql server.
Parallel Selves Message BridgepsimbAn OpenSim region module that allows you to send and receive instant messages from a Second Life compatible system via a parallel login.
Physics With JointsphysicsjointsExperimental testbed for investigating joints with physics (ODE physics). This will allow wheeled vehicles, ragdolls, and mechanical/robotic assemblies to be interactively built within the standard viewer and controllable through scripting. This project is unstable and will likely change drastically as development progresses.
Postgres driverpostgres_osPostgres driver for OpenSIM, *incomplete and non-working*
Prendinger Projectsmpml3dvwMPML3D is an agent authoring language for virtual worlds. The system allows for easy integration of bots/agents in SL/OpenSim and consists of several components that accept xml-files as input (describing the actions of the bots) and perform the output in the virtual world.
PrimMesher.dllprimmesherThe dll library version of PrimMesher used in OpenSimulator for use in viewers and other projects
Pseudospace Land Toolps-landtoolRegion module for those running private grids, open grid attached regions (such as OSGrid), and individual standalones. This will bypass the in-world, currency based land transfer tools by using remote xmlrpc calls thereby enabling region administrators to manage and view land data via an external interface.
realXtend ModulesmodrexThis contains a set of OpenSim-compatible modules to bring the realXtend client functionality without the need for a seperate dedicated server. This work has been initially undertaken by a cooperation between realXtend and DeepThink, with the aim of converting the realXtend project into OpenSim+RealXtend.dll
Region Image Serviceimage-serviceThis module is related to opensim search, in several flavors. It extends regions with the capability to serve *certain* images over the web, so that region owners can publish this rich 2D content widely. The only images served are those whose keys are given by the DataSnapshot module; all other image keys are ignored.
Remote ServicesrservicesA way to launch administrative commands to Opensim servers using a common facade. Command implementation are independent from main module.
rezzme:// protocol handler and launcherrezzmethe rezzme:// URI scheme allows us to address opensim (and also secondlife) grids. the rezzme:// protocol handler and launcher utilizes OpenSim's GridInfo protocol to obtain the required commandline parameters for the secondlife client and configures the client accordingly. it also allows to bookmark virtual world locations and comes with an accompanying system tray application providing access to the bookmarks list.
Sametime3D patch setsametime3dpatch set of selected backported OpenSim patches to form the Sametime3D OpenSim code base.
SemanticSimsemanticsimGOALS: - Create a Semantic Layer based on OWL and RDF reasoning - Create a distribuited Knowledge Base (KB) for roBOT - Integrate automatic planning - Link OpenSim World with SemanticWeb
SL LaunchersllauncherThis is a cross platform launcher that will launch a SL client/viewer with the correct parameters to connect to OpenSimulator grids.
SQLite to MySQL convertersqlite2mysqlThis set of scripts allow you to
  • migrate a standalone setup using SQLite to a local grid using MySQL
  • migrate a region using SQLite (already in a grid) to a region using MySQL
NOTE: These scripts manipulate your database directly. Please backup before using these scripts.
ssmbotssmbotssmbot is a an extended version of the TestClient from libomv. extra features are : - group invite - group notifications - pandorabot
Terrain ToolsterraintoolsProvides a number of additional OpenSim terrain import, export and manipulation commands, over and above those provided by the core TerrainModule. Currently implemented commands include the ability to save tiled terrains as well as load them, facilities to stitch terrain tiles together and to flip the orientation of each region's heightmaps. Utilities are also included to test and convert terrain files.
terrain upload extensionsuploadextThis project aims to develop an opensim module that will allow files other than just LLRAW files to be uploaded and downloaded through the Estate Management UI of the client. Primary focus is to allow OAR files to be generated and deployed into running regions via this mechanism. Although this will probably be extended to other files types as the project progresses
Tribal VoicetribalvoiceThis project has been obsoleted by the inclusion of the native SL Client voice into OpenSim.
Twin world mediatortwmThe Twin-World Mediator (TWM) is a component which manages the communication between the virtual world and the real world. Two types of key functionality of the Twin-World Mediator are: Bi-directional data exchange between the real and the virtual world (and feedback notification) and Automatic code generation for controlling real and virtual devices. TWM was first developed on SecondLife and we are trying to make it work on Opensim. The TWM is currently in alpha stage. For more information please visit http://www.prendingerlab.net/globallab/?page_id=16
WebAssetswebassetsSet of Php functions to quickly publish image assets to your website. Features jpeg2000 to jpeg conversion, with caching on webserver, to prevent extra load on OpenSim asset server. Requires Php, ImageMagick and its Php extension "imagick".
WebGridwebgridWebgrid is a PHP-based Web Interface for the grid servers built on code from OpenSimWI and the DeepGrid backend. Webgrid is based on the CodeIgniter PHP MVC framework.
Xenki ViewerxenkiCreate an open architecture virtual world browser based client. The two technologies we will initially focus on are using Microsft XAML/XBAP and Silverlight. And network protocols using OpenMetaverse and MXP for network services connecting to Second Life, OpenSim and RealXTend Virtual World server platforms.

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